- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- – not ranked yet
- Wiped
- 26d 20h ago · 13 Sep, 06:37 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standingnot ranked yet | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 5.35.107.87:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 06:37 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked219/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked148/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked195/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked476/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked121/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked169/250
Briefing
quick answers, from the figures on this page01Current population on rust-shop-test-server: how busy is it?
Right now rust-shop-test-server is not online; its last appearance was 26 days 18 hours ago.
02The Rust version for rust-shop-test-server: what is it?
The Rust build on rust-shop-test-server is network protocol 2633 and build 163794, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
03Location of rust-shop-test-server: where?
For rust-shop-test-server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.35.107.87:28015 is its address.
04How reliable is rust-shop-test-server, and is it online?
Live status: rust-shop-test-server is down; last seen 26 days 18 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
05How should you read the tags on rust-shop-test-server?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set rust-shop-test-server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
06Where does rust-shop-test-server show up in Rust Server Now lists and filters?
rust-shop-test-server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
07rust-shop-test-server wipes on what schedule?
Too few wipes are recorded for rust-shop-test-server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 26 days 20 hours old.
08What map is running on rust-shop-test-server?
A procedural map, generated by the game, is in use on rust-shop-test-server.
09The rules and settings of rust-shop-test-server: what are they?
You will not find a gather rate in the name rust-shop-test-server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
10To join rust-shop-test-server, what must you do?
Press F1 in Rust and enter client.connect 5.35.107.87:28015, or click Launch Rust here to open Rust via Steam and join.