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Offlinechecked 5d ago · scouted since 1 Oct 2026

Last Stronghold (local test)

Modded oxide
Join server
Evaluation 28 Bronze #15,962 on player hours
Players now
0/8
0% full
7-day average
0
peak –
Rank
#15,962
▲ 935 this week
Wiped
8d 4h
ago · 1 Oct, 23:40 UTC
Next wipe
–
not predictable yet
Team limit
solo
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum53
Population0 of 8 on average 0
Standing#15,962 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 935 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers, #203 of the solo servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
5.31.2.129:28015
Region
–
Max players
8
Group limit
solo
Wipe schedule
–
Last wipe
1 Oct 2026, 23:40 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

what each tag it publishes means · mp8,ptrak,$r?,v2634,gmrust,cs166494,ts1,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp8Max players Slot count: 8.
ts1Group limit Teams cap at 1.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Last Stronghold (local test) sit in the rankings?

In the top 70% of all ranked servers, Last Stronghold (local test) holds #15,962 for player hours over the last seven days. The solo group places it at #203.

02How many players are on Last Stronghold (local test) right now?

Last Stronghold (local test) was last seen 5 days 5 hours ago and is offline at this moment. 0 players is the seven-day average.

About Server
03Version of Rust on Last Stronghold (local test): which one?

The Rust build on Last Stronghold (local test) is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Last Stronghold (local test)?

For Last Stronghold (local test), no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.31.2.129:28015 is its address.

05Uptime and current status of Last Stronghold (local test): what are they?

Live status: Last Stronghold (local test) is down; last seen 5 days 5 hours ago. 46 of 168 hours up in the last 7 full days; that is 27%. First seen by Rust Server Now on 1 October 2026.

Server Tags
06What is the meaning of each tag on Last Stronghold (local test)?

gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Slot count: 8; ts1 (Group limit): Teams cap at 1; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Last Stronghold (local test) publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Last Stronghold (local test) show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Last Stronghold (local test) are: Modded Rust servers and Solo Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 2 weeks.

Wipe data
08Last Stronghold (local test) wipes on what schedule?

Last Stronghold (local test) does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 4 hours have passed since its current world began.

Server Rules
09Which rules apply on Last Stronghold (local test), and what settings?

You will not find a gather rate in the name Last Stronghold (local test). Teams are off the table here; it is solo only. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Joining Steps
10To join Last Stronghold (local test), what must you do?

To connect, open Rust, press F1, and enter client.connect 5.31.2.129:28015. You can also click Launch Rust here to open the game via Steam and join.