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Onlinechecked 11m ago · scouted since 17 Sep 2026

ZombieModsX5-10

Modded oxide
Join server Website
Evaluation 46 Bronze #15,850 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#15,850
▲ 279 this week
Wiped
7d 4h
ago · 2 Oct, 19:40 UTC
Next wipe
26d 19h
Thu 5 Nov, 19:00 UTC
Team limit
10 max
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold0Momentum51
Population0 of 10 on average 0
Standing#15,850 on player hours 30
Uptime47 of the last 48 hours 98
Performance107 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 279 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Wipe record

5 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 19h

The force wipe · high confidence

usual gap
1.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 19:40 1 running
21 Sep Mon 12:29 1 11.3 days
20 Sep Sun 19:52 3 0.7 days
19 Sep Sat 20:35 3 1 days
17 Sep Thu 17:18 3 2.1 days

Performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of ZombieModsX5-10
Map
Procedural Map
Size
4500
Seed
2050231722
Open on RustMaps
Address
5.252.103.130:35000
Region
–
Max players
10
Group limit
10 max
Wipe schedule
monthly
Last wipe
2 Oct 2026, 19:40 UTC
Hostname
–
First seen
17 Sep 2026
In its own words
Хостинг XLGAMES.PRO Арендуй свой сервер с защитой от DDoS атак: > Rust > DayZ > Soulmask > Enshrouded > Conan Exiles > и многие другие.

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,^m,gmrust,cs167398,ts10,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts10Group limit Teams cap at 10.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of ZombieModsX5-10?

In the top 70% of all ranked servers, ZombieModsX5-10 holds #15,850 for player hours over the last seven days.

02What is the player count on ZombieModsX5-10?

Right now, 0 players occupy the 10 slots on ZombieModsX5-10. Its seven-day average is 0 players; the peak is 1.

Server details
03The Rust version for ZombieModsX5-10: what is it?

Version for ZombieModsX5-10: Rust network protocol 2634 and build 167398 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on ZombieModsX5-10?

Server fps over the last 48 hours: 107 average, 71 lowest. Entities peaked at 164,993, including buildings, deployables and all other world objects. Peak memory: 3,818 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find ZombieModsX5-10 physically?

For ZombieModsX5-10, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 5.252.103.130:35000.

06Uptime and current status of ZombieModsX5-10: what are they?

Live status: ZombieModsX5-10 is up. About 12 hours ago was its last restart, based on reported uptime. 149 of 168 hours up in the last 7 full days; that is 89%. Its first appearance in Rust Server Now data was on 17 September 2026.

Tags & Lists
07What is the meaning of each tag on ZombieModsX5-10?

The server browser reads these tags from ZombieModsX5-10: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does ZombieModsX5-10 show up in Rust Server Now lists and filters?

ZombieModsX5-10 appears on the following Rust Server Now lists: Modded Rust servers and Rust servers with zombie in the name. Under these filters, it appears on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does ZombieModsX5-10 wipe?

The only wipe for ZombieModsX5-10 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 7 days 4 hours old. A monthly wipe schedule is published in its tags.

10What happens on wipe day for ZombieModsX5-10?

On average, 2 players was the busiest its recent wipes got. 46 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.5.

Rules & Settings
11The map for ZombieModsX5-10: which one?

The map on ZombieModsX5-10 is procedural, size 4,500 with seed 2050231722, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on ZombieModsX5-10, and what settings?

The name ZombieModsX5-10 does not state a gather rate. 10 players is the cap for a group. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
13Joining ZombieModsX5-10: what are the steps?

In Rust, press F1 and run client.connect 5.252.103.130:35000; or use Launch Rust on this page to connect through Steam. You can find its website at https://xlgames.pro.