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Offlinechecked 12h ago · scouted since 7 Oct 2026

PixelRush

Modded oxide
Join server
Evaluation 36 Bronze #7,702 on player hours
Players now
1/15
7% full
7-day average
1
peak 1
Rank
#7,702
top 34%
World resets
5×
new worlds this week
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population4Standing66Uptime38Performance–Wipe hold–Momentum–
Population1 of 15 on average 4
Standing#7,702 on player hours 66
Uptime18 of the last 48 hours 38
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75109:0012:0017:0021:0013:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Reset record

5 on record
DateTimePeakLasted
8 Oct Thu 20:02 0 before –
7 Oct Wed 23:23 0 before –
7 Oct Wed 22:53 0 before –
7 Oct Wed 22:09 0 before –
7 Oct Wed 20:42 1 before –

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct10 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
5.227.27.65:28015
Region
–
Max players
15
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp15Max players Capacity: 15.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167058Build Build 167058.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of PixelRush among Rust servers: what is it?

In the top 34% of all ranked servers, PixelRush holds #7,702 for player hours over the last seven days.

02Current population on PixelRush: how busy is it?

Offline: PixelRush last responded 12 hours ago. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

About Server
03The Rust version for PixelRush: what is it?

Rust network protocol 2634 and build 167058 on Windows is what PixelRush runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of PixelRush: where?

There is no region published by PixelRush. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.227.27.65:28015 is its address.

05How reliable is PixelRush, and is it online?

Currently offline: PixelRush; last seen 12 hours ago. It was up 40% of the time over the last 2 full days: 19 of 48 hours. Its first appearance in Rust Server Now data was on 7 October 2026.

Server Tags
06The tags on PixelRush: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp15 (Max players): Capacity: 15; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set PixelRush publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does PixelRush show up in Rust Server Now lists and filters?

PixelRush appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08On what timetable does PixelRush wipe?

A new world appears on PixelRush every few hours; with no wipe schedule, none of those resets is recorded as a wipe.

Settings & Rules
09The map for PixelRush: which one?

A procedural map, generated by the game, is in use on PixelRush.

10Which rules apply on PixelRush, and what settings?

The name PixelRush does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Joining Steps
11Joining PixelRush: what are the steps?

Press F1 in Rust and enter client.connect 5.227.27.65:28015, or click Launch Rust here to open Rust via Steam and join.