- Players now
- 1/15 7% full
- 7-day average
- 1 peak 1
- Rank
- #7,702 top 34%
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 15 on average | 4 | |
|---|---|---|
| Standing#7,702 on player hours | 66 | |
| Uptime18 of the last 48 hours | 38 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
5 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 20:02 | 0 before | – |
| 7 Oct | Wed 23:23 | 0 before | – |
| 7 Oct | Wed 22:53 | 0 before | – |
| 7 Oct | Wed 22:09 | 0 before | – |
| 7 Oct | Wed 20:42 | 1 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 5.227.27.65:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp15 | Max players Capacity: 15. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Build 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked50/100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 3My Untitled Rust Servergroups of 8+ · 2 on averageUnranked4/50
- 4RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 5Gridicated 1 Grid Servergroups of 8+ · 2 on averageUnranked0/50
- 6QbanSMPgroups of 8+ · 2 on averageUnranked0/40
Briefing
quick answers, from the figures on this page01Ranking of PixelRush among Rust servers: what is it?
In the top 34% of all ranked servers, PixelRush holds #7,702 for player hours over the last seven days.
02Current population on PixelRush: how busy is it?
Offline: PixelRush last responded 12 hours ago. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
03The Rust version for PixelRush: what is it?
Rust network protocol 2634 and build 167058 on Windows is what PixelRush runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of PixelRush: where?
There is no region published by PixelRush. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.227.27.65:28015 is its address.
05How reliable is PixelRush, and is it online?
Currently offline: PixelRush; last seen 12 hours ago. It was up 40% of the time over the last 2 full days: 19 of 48 hours. Its first appearance in Rust Server Now data was on 7 October 2026.
06The tags on PixelRush: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp15 (Max players): Capacity: 15; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set PixelRush publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does PixelRush show up in Rust Server Now lists and filters?
PixelRush appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does PixelRush wipe?
A new world appears on PixelRush every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
09The map for PixelRush: which one?
A procedural map, generated by the game, is in use on PixelRush.
10Which rules apply on PixelRush, and what settings?
The name PixelRush does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
11Joining PixelRush: what are the steps?
Press F1 in Rust and enter client.connect 5.227.27.65:28015, or click Launch Rust here to open Rust via Steam and join.