- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,973 ▲ 566 this week
- Wiped
- 5d 6h ago · 4 Oct, 13:40 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,973 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance231 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 566 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 13.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 13:40 | 0 | running |
| 21 Sep | Mon 10:14 | 1 | 13.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 5.226.141.87:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:40 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked563/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked586/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked534/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked370/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked402/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked435/500
Briefing
quick answers, from the figures on this page01What is the rank position of Gaming Slovenia | Rust?
In the top 70% of all ranked servers, Gaming Slovenia | Rust holds #15,973 for player hours over the last seven days.
02What is the player count on Gaming Slovenia | Rust?
0 of 50 slots are filled on Gaming Slovenia | Rust at this moment. 0 players is the seven-day average.
03What Rust version is Gaming Slovenia | Rust on?
Version for Gaming Slovenia | Rust: Rust network protocol 2634 and build 167231 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of Gaming Slovenia | Rust: is it smooth?
For the last 48 hours, average server fps was 231, with a minimum of 215. 17,401 entities at peak, counting buildings and deployables. The maximum memory used was 1,507 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Gaming Slovenia | Rust physically?
There is no region published by Gaming Slovenia | Rust. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 5.226.141.87:28080 is its address.
06How reliable is Gaming Slovenia | Rust, and is it online?
Gaming Slovenia | Rust reports online at this moment. Reported uptime puts the last restart at roughly 25 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Gaming Slovenia | Rust?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set Gaming Slovenia | Rust publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Gaming Slovenia | Rust appear?
The Rust Server Now lists that carry Gaming Slovenia | Rust are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Gaming Slovenia | Rust wipe?
Too few wipes are recorded for Gaming Slovenia | Rust to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 5 days 6 hours old.
10On wipe day, what changes for Gaming Slovenia | Rust?
On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11Map selection on Gaming Slovenia | Rust: what is it?
The map on Gaming Slovenia | Rust is procedural, size 2,000 with seed 481981, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Gaming Slovenia | Rust, and what settings?
No gather rate appears in the name Gaming Slovenia | Rust. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13Joining Gaming Slovenia | Rust: what are the steps?
Press F1 in Rust and enter client.connect 5.226.141.87:28080, or click Launch Rust here to open Rust via Steam and join.
