- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 top 70%
- Wiped
- 3d 22h ago · 6 Oct, 09:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 5.215.61.217:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 09:19 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked343/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked218/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked215/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked348/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked216/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked194/225
Briefing
quick answers, from the figures on this page01What is the rank position of hoagaming-test?
The rank for hoagaming-test is #15,971 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on hoagaming-test?
Offline: hoagaming-test last responded 2 days 18 hours ago. It has averaged 0 players across the last seven days.
03What Rust version is hoagaming-test on?
The Rust build on hoagaming-test is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for hoagaming-test?
No region is published by hoagaming-test. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 5.215.61.217:28015.
05How reliable is hoagaming-test, and is it online?
Right now hoagaming-test shows as offline; last seen 2 days 18 hours ago. Over the last 3 full days, 2 of 72 hours were online, or 3%. Its first appearance in Rust Server Now data was on 6 October 2026.
06What is the meaning of each tag on hoagaming-test?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set hoagaming-test publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does hoagaming-test appear?
The Rust Server Now lists that carry hoagaming-test are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08hoagaming-test wipes on what schedule?
The record for hoagaming-test holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 22 hours.
09The map for hoagaming-test: which one?
A procedural map, generated by the game, is in use on hoagaming-test.
10The rules and settings of hoagaming-test: what are they?
You will not find a gather rate in the name hoagaming-test. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining hoagaming-test: what are the steps?
To connect, open Rust, press F1, and enter client.connect 5.215.61.217:28015. You can also click Launch Rust here to open the game via Steam and join.