Rust Server Now
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Offlinechecked 14d ago · scouted since 23 Sep 2026

myserver

Community
Join server
Evaluation 36 Bronze #15,289 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,289
▼ 2906 this week
Wiped
14d 9h
ago · 25 Sep, 13:51 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum40
Populationno average yet –
Standing#15,289 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,906 places this week 40

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
25 Sep Fri 13:51 1 running
25 Sep Fri 03:22 1 0.4 days
24 Sep Thu 12:15 1 0.6 days
23 Sep Wed 19:30 1 0.7 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
5.18.253.128:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
25 Sep 2026, 13:51 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Protocol 2633: match it to join.
cs165217Build This server runs build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of myserver among Rust servers: what is it?

In the top 67% of all ranked servers, myserver holds #15,289 for player hours over the last seven days.

02What is the player count on myserver?

Right now myserver is not online; its last appearance was 14 days 9 hours ago.

Server Info
03The Rust version for myserver: what is it?

Rust network protocol 2633 and build 165217 on Windows is what myserver runs. To join, your game must share the protocol; Steam takes care of updating it.

04Location of myserver: where?

There is no region published by myserver. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 5.18.253.128:28015.

05Uptime and current status of myserver: what are they?

Right now myserver shows as offline; last seen 14 days 9 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 23 September 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on myserver?

For the in-game browser, myserver declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does myserver show up in Rust Server Now lists and filters?

These Rust Server Now lists include myserver: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
08myserver wipes on what schedule?

Wipes on myserver happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 14 days 9 hours have passed since its current world began.

09On wipe day, what changes for myserver?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 1 hours in.

Rules & Settings
10What map is running on myserver?

A procedural map, generated by the game, is in use on myserver.

11The rules and settings of myserver: what are they?

No gather rate appears in the name myserver. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12What is the process to join myserver?

To connect, open Rust, press F1, and enter client.connect 5.18.253.128:28015. You can also click Launch Rust here to open the game via Steam and join.