- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #16,818 ▼ 2056 this week
- Wiped
- 14d 10h ago · 26 Sep, 19:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,818 on player hours | 28 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,056 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 5.130.150.236:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 19:54 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 448 on averageUnranked210/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 433 on averageUnranked193/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 406 on averageUnranked158/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 390 on averageUnranked434/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 339 on averageUnranked181/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked148/175
Briefing
quick answers, from the figures on this page01What is the rank position of Budka bypass?
In the top 72% of all ranked servers, Budka bypass holds #16,818 for player hours over the last seven days.
02How many players are on Budka bypass right now?
Right now Budka bypass is not online; its last appearance was 14 days 8 hours ago.
03The Rust version for Budka bypass: what is it?
Rust network protocol 2633 and build 165217 on Windows is what Budka bypass runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Budka bypass: where?
There is no region published by Budka bypass. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 5.130.150.236:28015.
05Uptime and current status of Budka bypass: what are they?
Right now Budka bypass shows as offline; last seen 14 days 8 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 26 September 2026.
06What is the meaning of each tag on Budka bypass?
For the in-game browser, Budka bypass declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Budka bypass appear?
These Rust Server Now lists include Budka bypass: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Budka bypass wipes on what schedule?
Budka bypass does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 14 days 10 hours old.
09Map selection on Budka bypass: what is it?
For Budka bypass, the map is procedural at size 3,500 with seed 1234567, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of Budka bypass: what are they?
No gather rate appears in the name Budka bypass. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11To join Budka bypass, what must you do?
To connect, open Rust, press F1, and enter client.connect 5.130.150.236:28015. You can also click Launch Rust here to open the game via Steam and join.
