Rustoria.co - US Long Preview Server (Map #4)
- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #16,084 ▼ 846 this week
- Wiped
- 8d 19h ago · 1 Oct, 14:08 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,084 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 846 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
7 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct | Thu 09:41 | 0 | running |
| 29 Sep | Tue 20:37 | 0 | 1.5 days |
| 29 Sep | Tue 08:21 | 0 | 0.5 days |
| 29 Sep | Tue 00:58 | 0 | 0.3 days |
| 28 Sep | Mon 15:54 | 0 | 0.4 days |
| 28 Sep | Mon 07:31 | 1 | 0.3 days |
| 27 Sep | Sun 23:31 | 1 | 0.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4750
- Seed
- 1337
- Address
- 49.13.234.58:28010
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 14:08 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players The server holds 0. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166493 | Build Build 166493. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
builds | Build server Base building and design practice. | |
creative | Creative No gathering required - just build in this sandbox. | |
training | Combat training Practise aim and PvP; the loot comes supplied. | |
| Mods and access | modded | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 236 on averageUnranked93/2000
- 2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked60/200
- 3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked63/200
- 4Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 70 on averageUnranked22/200
- 5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked20/100
- 6Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked21/100
Briefing
quick answers, from the figures on this page01Ranking of Rustoria.co - US Long Preview Server (Map #4) among Rust servers: what is it?
In the top 69% of all ranked servers, Rustoria.co - US Long Preview Server (Map #4) holds #16,084 for player hours over the last seven days.
02Current population on Rustoria.co - US Long Preview Server (Map #4): how busy is it?
Offline: Rustoria.co - US Long Preview Server (Map #4) last responded 8 days 15 hours ago.
03What Rust version is Rustoria.co - US Long Preview Server (Map #4) on?
The Rust build on Rustoria.co - US Long Preview Server (Map #4) is network protocol 2634 and build 166493, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Rustoria.co - US Long Preview Server (Map #4)?
No region tag is published by Rustoria.co - US Long Preview Server (Map #4), yet its name indicates North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. 49.13.234.58:28010 is its address.
05Current online status and reliability of Rustoria.co - US Long Preview Server (Map #4): what is the data?
Currently offline: Rustoria.co - US Long Preview Server (Map #4); last seen 8 days 15 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 27 September 2026.
06The tags on Rustoria.co - US Long Preview Server (Map #4): what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): The server holds 0; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166493 (Build): Build 166493; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^p (PvE): You won't fight other players - the world is what kills you; builds (Build server): Base building and design practice; creative (Creative): No gathering required - just build in this sandbox; training (Combat training): Practise aim and PvP; the loot comes supplied; modded (Modded): Modded listing: plugins or settings make the difference: that is the tag set Rustoria.co - US Long Preview Server (Map #4) publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Rustoria.co - US Long Preview Server (Map #4) show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Rustoria.co - US Long Preview Server (Map #4) are: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Rustoria.co - US Long Preview Server (Map #4) wipe?
Rustoria.co - US Long Preview Server (Map #4) wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 19 hours.
09What happens on wipe day for Rustoria.co - US Long Preview Server (Map #4)?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
10The map for Rustoria.co - US Long Preview Server (Map #4): which one?
A procedural map of size 4,750 with seed 1337, generated by the game, is in use on Rustoria.co - US Long Preview Server (Map #4). Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
11Which rules apply on Rustoria.co - US Long Preview Server (Map #4), and what settings?
No gather rate appears in the name Rustoria.co - US Long Preview Server (Map #4). 8 players per group is the default and the limit here. pve is the game mode, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. Valve's VAC anti-cheat is active.
12What is the process to join Rustoria.co - US Long Preview Server (Map #4)?
To connect, open Rust, press F1, and enter client.connect 49.13.234.58:28010. You can also click Launch Rust here to open the game via Steam and join.