10x PVE | Build & Chill | Deep Sea building
- Players now
- 4/50 8% full
- 7-day average
- 2 peak 8
- Rank
- #2,762 ▲ 82 this week
- Wiped
- 8d 4h ago · 1 Oct, 18:17 UTC
- Next wipe
- 26d 20h Thu 5 Nov, 19:00 UTC
- Team limit
- 10 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 50 on average | 3 | |
|---|---|---|
| Standing#2,762 on player hours | 88 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance51 server fps on average | 86 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 82 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:03 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 49.12.149.39:28000
- Region
- EU
- Max players
- 50
- Group limit
- 10 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:17 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167231,ts10,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts10 | Group limit You can have at most 10 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | EU | Europe Europe is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
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- 2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 9 on averageUnranked6/200
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Briefing
quick answers, from the figures on this page01Ranking of 10x PVE | Build & Chill | Deep Sea building among Rust servers: what is it?
The seven-day player-hour rank for 10x PVE | Build & Chill | Deep Sea building is #2,762, top 12% of all ranked servers and #1,001 in Europe.
02How many players are on 10x PVE | Build & Chill | Deep Sea building right now?
Right now, 4 players occupy the 50 slots on 10x PVE | Build & Chill | Deep Sea building. Averaging 2 players over seven days, it peaked at 8. Its busiest point in the last 48 hours was 19:00 UTC, averaging 6 players.
03Version of Rust on 10x PVE | Build & Chill | Deep Sea building: which one?
Rust network protocol 2634 and build 167231 on Linux is what 10x PVE | Build & Chill | Deep Sea building runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on 10x PVE | Build & Chill | Deep Sea building?
Server fps over the last 48 hours: 51 average, 29 lowest. Entities reached 177,720 - buildings, deployables and the rest. The maximum memory used was 5,541 MB. Players feel lag when fps drops and entities climb.
05Where can you find 10x PVE | Build & Chill | Deep Sea building physically?
The location 10x PVE | Build & Chill | Deep Sea building lists is Europe, indicated by the EU tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 49.12.149.39:28000.
06Current online status and reliability of 10x PVE | Build & Chill | Deep Sea building: what is the data?
Right now 10x PVE | Build & Chill | Deep Sea building shows as online. About 28 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on 10x PVE | Build & Chill | Deep Sea building: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts10 (Group limit): You can have at most 10 in a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; EU (Europe): Europe is the browser listing for this server: that is the tag set 10x PVE | Build & Chill | Deep Sea building publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does 10x PVE | Build & Chill | Deep Sea building show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry 10x PVE | Build & Chill | Deep Sea building are: Best 10x Rust servers, Best EU Rust servers, Modded Rust servers, Best Rust build servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.
09On what timetable does 10x PVE | Build & Chill | Deep Sea building wipe?
10x PVE | Build & Chill | Deep Sea building takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days 4 hours. The tags list monthly wipes.
10What does 10x PVE | Build & Chill | Deep Sea building look like on wipe day?
4 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 23 hours in.
11What map is running on 10x PVE | Build & Chill | Deep Sea building?
A procedural map of size 5,000 with seed 484310, generated by the game, is in use on 10x PVE | Build & Chill | Deep Sea building. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on 10x PVE | Build & Chill | Deep Sea building, and what settings?
Its name carries a 10x gather rate for 10x PVE | Build & Chill | Deep Sea building. The group limit is 10 players. This server runs pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13To join 10x PVE | Build & Chill | Deep Sea building, what must you do?
In Rust, press F1 and run client.connect 49.12.149.39:28000; or use Launch Rust on this page to connect through Steam.
