- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 ▼ 7408 this week
- Wiped
- 8d 14h ago · 1 Oct, 18:05 UTC
- Next wipe
- 26d 10h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,006 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,408 places this week | 27 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:05 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 47.4.50.30:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:05 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RUST/UKN练枪/竞技/建造EA · groups of 8+ · 20 on averageUnranked1/100
- 2[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on averageUnranked11/100
- 3MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on averageUnranked8/100
- 4・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 6 on averageUnranked8/100
- 5PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on averageUnranked2/10
- 6[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 4 on averageUnranked1/100
Briefing
quick answers, from the figures on this page01What is the rank position of AimMaster?
In the top 69% of all ranked servers, AimMaster holds #16,006 for player hours over the last seven days.
02How many players are on AimMaster right now?
Offline: AimMaster last responded 8 days 8 hours ago.
03What Rust version is AimMaster on?
The Rust build on AimMaster is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for AimMaster?
For AimMaster, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 47.4.50.30:28015.
05How reliable is AimMaster, and is it online?
Currently offline: AimMaster; last seen 8 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 28 September 2026.
06The tags on AimMaster: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank: that is the tag set AimMaster publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does AimMaster show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry AimMaster are: Combat training servers by live count and Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08AimMaster wipes on what schedule?
The only wipe for AimMaster is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 14 hours have passed since its current world began.
09What happens on wipe day for AimMaster?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
10The map for AimMaster: which one?
A procedural map, generated by the game, is in use on AimMaster.
11The rules and settings of AimMaster: what are they?
The name AimMaster does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is off.
12Joining AimMaster: what are the steps?
To connect, open Rust, press F1, and enter client.connect 47.4.50.30:28015. You can also click Launch Rust here to open the game via Steam and join.