- Players now
- 0/150 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 top 70%
- Wiped
- 2d 11h ago · 7 Oct, 19:36 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 150 on average | 0 | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime4 of the last 48 hours | 8 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 47.33.171.91:28015
- Region
- –
- Max players
- 150
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 19:36 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp150 | Max players Slot count: 150. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked317/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked207/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked187/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked365/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked186/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked181/200
Briefing
quick answers, from the figures on this page01Where does Test Vanilla sit in the rankings?
The rank for Test Vanilla is #15,971 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on Test Vanilla right now?
Test Vanilla was last seen 36 hours ago and is offline at this moment. The average population for the last seven days is 0.
03What Rust version is Test Vanilla on?
Version for Test Vanilla: Rust network protocol 2634 and build 167058 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Test Vanilla?
There is no region published by Test Vanilla. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 47.33.171.91:28015.
05Uptime and current status of Test Vanilla: what are they?
Live status: Test Vanilla is down; last seen 36 hours ago. Over the last 2 full days, 11 of 48 hours were online, or 23%. First seen by Rust Server Now on 7 October 2026.
06What is the meaning of each tag on Test Vanilla?
gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set Test Vanilla publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Test Vanilla show up in Rust Server Now lists and filters?
Test Vanilla appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08Test Vanilla wipes on what schedule?
Too few wipes are recorded for Test Vanilla to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 2 days 11 hours old.
09Map selection on Test Vanilla: what is it?
Procedural map: Test Vanilla uses one generated by the game.
10The rules and settings of Test Vanilla: what are they?
The name Test Vanilla does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11To join Test Vanilla, what must you do?
In Rust, press F1 and run client.connect 47.33.171.91:28015; or use Launch Rust on this page to connect through Steam.