Rust Server Now
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Offlinechecked 10h ago · scouted since 17 Sep 2026

John's Rust Server

Community
Join server
Evaluation 59 Bronze #8,790 on player hours
Players now
0/10
0% full
7-day average
0
peak 2
Rank
#8,790
▲ 8107 this week
Wiped
5d 9h
ago · 4 Oct, 17:55 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing61Uptime79Performance–Wipe hold–Momentum96
Population0 of 10 on average 1
Standing#8,790 on player hours 61
Uptime38 of the last 48 hours 79
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 8,107 places this week 96

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123403:0010:0018:0001:0009:0016:00

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 17:55 2 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
47.180.86.116:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 17:55 UTC
Hostname
–
First seen
17 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of John's Rust Server among Rust servers: what is it?

The rank for John's Rust Server is #8,790 on seven-day player hours, in the top 39% of ranked servers.

02What is the player count on John's Rust Server?

Right now John's Rust Server is not online; its last appearance was 10 hours ago. Its seven-day average is 0 players; the peak is 2.

About Server
03The Rust version for John's Rust Server: what is it?

The Rust build on John's Rust Server is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of John's Rust Server: where?

No region is published by John's Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 47.180.86.116:28015.

05Current online status and reliability of John's Rust Server: what is the data?

Right now John's Rust Server shows as offline; last seen 10 hours ago. 120 of 168 hours up in the last 7 full days; that is 71%. 17 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on John's Rust Server?

For the in-game browser, John's Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does John's Rust Server appear?

The Rust Server Now lists that carry John's Rust Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08John's Rust Server wipes on what schedule?

The record for John's Rust Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 5 days 9 hours.

09On wipe day, what changes for John's Rust Server?

The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 5 hours in.

Server Rules
10The map for John's Rust Server: which one?

Procedural map: John's Rust Server uses one generated by the game.

11Which rules apply on John's Rust Server, and what settings?

You will not find a gather rate in the name John's Rust Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

How to join
12Joining John's Rust Server: what are the steps?

In Rust, press F1 and run client.connect 47.180.86.116:28015; or use Launch Rust on this page to connect through Steam.