- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #14,462 not ranked yet
- Wiped
- 26d 2h ago · 13 Sep, 22:07 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,462 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.98.158.245:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 22:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked284/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked279/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 455 on averageUnranked281/325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked464/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 381 on averageUnranked154/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked226/350
Briefing
quick answers, from the figures on this page01Where does LocalServer sit in the rankings?
The rank for LocalServer is #14,462 on seven-day player hours, in the top – of ranked servers.
02What is the player count on LocalServer?
LocalServer was last seen 26 days 2 hours ago and is offline at this moment.
03The Rust version for LocalServer: what is it?
The Rust build on LocalServer is network protocol 2633 and build 163794, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for LocalServer?
There is no region published by LocalServer. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 46.98.158.245:28015 is its address.
05How reliable is LocalServer, and is it online?
Live status: LocalServer is down; last seen 26 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 13 September 2026 is when Rust Server Now first saw it.
06The tags on LocalServer: what do they mean?
For the in-game browser, LocalServer declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does LocalServer show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry LocalServer are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does LocalServer wipe?
LocalServer does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 26 days 2 hours old.
09Map selection on LocalServer: what is it?
Procedural map: LocalServer uses one generated by the game.
10Which rules apply on LocalServer, and what settings?
The name LocalServer does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join LocalServer, what must you do?
To connect, open Rust, press F1, and enter client.connect 46.98.158.245:28015. You can also click Launch Rust here to open the game via Steam and join.