- Players now
- 1/150 1% full
- 7-day average
- 1 peak 1
- Rank
- #9,900 ▼ 617 this week
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 150 on average | 1 | |
|---|---|---|
| Standing#9,900 on player hours | 56 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 617 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
7 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 16:38 | 1 before | – |
| 5 Oct | Mon 14:42 | 1 before | – |
| 5 Oct | Mon 11:09 | 1 before | – |
| 5 Oct | Mon 08:21 | 1 before | – |
| 4 Oct | Sun 19:34 | 1 before | – |
| 1 Oct | Thu 10:54 | 1 | 3.4 days |
| 22 Sep | Tue 16:35 | 1 | 8.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 46.73.161.91:28015
- Region
- –
- Max players
- 150
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp150 | Max players Slot count: 150. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked52/100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 3RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 4My Untitled Rust Servergroups of 8+ · 2 on averageUnranked5/50
- 5Gridicated 1 Grid Servergroups of 8+ · 2 on averageUnranked0/50
- 6QbanSMPgroups of 8+ · 2 on averageUnranked4/40
Briefing
quick answers, from the figures on this page01Where does TEST Server sit in the rankings?
The rank for TEST Server is #9,900 on seven-day player hours, in the top 44% of ranked servers.
02What is the player count on TEST Server?
Offline: TEST Server last responded 4 days 4 hours ago. The seven-day average is 1 players, with a peak of 1.
03The Rust version for TEST Server: what is it?
Version for TEST Server: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for TEST Server?
For TEST Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 46.73.161.91:28015.
05Uptime and current status of TEST Server: what are they?
Right now TEST Server shows as offline; last seen 4 days 4 hours ago. 7 of 168 hours up in the last 7 full days; that is 4%. 20 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on TEST Server?
The server browser reads these tags from TEST Server: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does TEST Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include TEST Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does TEST Server wipe?
A new world appears on TEST Server every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
09Which rules apply on TEST Server, and what settings?
No gather rate appears in the name TEST Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
10What is the process to join TEST Server?
In Rust, press F1 and run client.connect 46.73.161.91:28015; or use Launch Rust on this page to connect through Steam.