- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #14,212 ▼ 2971 this week
- Wiped
- 8d 11h ago · 1 Oct, 10:16 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,212 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,971 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.63.106.19:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 10:16 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166465 | Build Build 166465. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked461/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked473/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked418/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked398/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked302/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked373/500
Briefing
quick answers, from the figures on this page01Ranking of test_server among Rust servers: what is it?
The rank for test_server is #14,212 on seven-day player hours, in the top 60% of ranked servers.
02Current population on test_server: how busy is it?
test_server was last seen 8 days 9 hours ago and is offline at this moment.
03Version of Rust on test_server: which one?
Version for test_server: Rust network protocol 2634 and build 166465 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of test_server: where?
There is no region published by test_server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 46.63.106.19:28015 is its address.
05How reliable is test_server, and is it online?
Currently offline: test_server; last seen 8 days 9 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 1 October 2026.
06How should you read the tags on test_server?
The server browser reads these tags from test_server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166465 (Build): Build 166465; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does test_server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry test_server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08test_server wipes on what schedule?
test_server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 11 hours.
09The map for test_server: which one?
A procedural map, generated by the game, is in use on test_server.
10The rules and settings of test_server: what are they?
No gather rate appears in the name test_server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join test_server, what must you do?
Press F1 in Rust and enter client.connect 46.63.106.19:28015, or click Launch Rust here to open Rust via Steam and join.