- Players now
- 2/10 20% full
- 7-day average
- 4 peak 5
- Rank
- #8,341 top 37%
- Wiped
- 6d 12h ago · 3 Oct, 09:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population4 of 10 on average | 35 | |
|---|---|---|
| Standing#8,341 on player hours | 63 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.61.66.107:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 09:42 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked490/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked518/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked458/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked379/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked346/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked398/500
Briefing
quick answers, from the figures on this page01What is the rank position of myserver?
The rank for myserver is #8,341 on seven-day player hours, in the top 37% of ranked servers.
02What is the player count on myserver?
myserver was last seen 6 days 1 hours ago and is offline at this moment. Its seven-day average is 4 players; the peak is 5.
03What Rust version is myserver on?
The Rust build on myserver is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find myserver physically?
No region is published by myserver. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 46.61.66.107:28015.
05How reliable is myserver, and is it online?
Currently offline: myserver; last seen 6 days 1 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. 3 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on myserver?
For the in-game browser, myserver declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does myserver show up in Rust Server Now lists and filters?
myserver appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08myserver wipes on what schedule?
Too few wipes are recorded for myserver to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 6 days 12 hours have passed since its current world began.
09The map for myserver: which one?
A procedural map, generated by the game, is in use on myserver.
10Which rules apply on myserver, and what settings?
No gather rate appears in the name myserver. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join myserver?
Press F1 in Rust and enter client.connect 46.61.66.107:28015, or click Launch Rust here to open Rust via Steam and join.