- Players now
- 1/8 12% full
- 7-day average
- 0 peak –
- Rank
- #16,118 ▼ 4474 this week
- Wiped
- 12d 22h ago · 27 Sep, 07:45 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,118 on player hours | 32 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,474 places this week | 36 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 27 Sep | Sun 07:45 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.61.49.21:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 07:45 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp8 | Max players Slot count: 8. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked278/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked205/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked168/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked378/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked172/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked180/200
Briefing
quick answers, from the figures on this page01Ranking of Local Dev among Rust servers: what is it?
In the top 68% of all ranked servers, Local Dev holds #16,118 for player hours over the last seven days.
02What is the player count on Local Dev?
Local Dev was last seen 12 days 19 hours ago and is offline at this moment.
03Version of Rust on Local Dev: which one?
Version for Local Dev: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Local Dev?
No region is published by Local Dev. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 46.61.49.21:28015 is its address.
05Current online status and reliability of Local Dev: what is the data?
Right now Local Dev shows as offline; last seen 12 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 27 September 2026 is when Rust Server Now first saw it.
06The tags on Local Dev: what do they mean?
The server browser reads these tags from Local Dev: gmrust (Game mode): Standard Rust survival is the game mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Local Dev show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Local Dev are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Local Dev wipe?
The record for Local Dev holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 12 days 22 hours.
09On wipe day, what changes for Local Dev?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in.
10Map selection on Local Dev: what is it?
A procedural map, generated by the game, is in use on Local Dev.
11The rules and settings of Local Dev: what are they?
You will not find a gather rate in the name Local Dev. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
12To join Local Dev, what must you do?
Press F1 in Rust and enter client.connect 46.61.49.21:28015, or click Launch Rust here to open Rust via Steam and join.