- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,959 top 70%
- Wiped
- 22h ago · 8 Oct, 23:14 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,959 on player hours | 30 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 23:14 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.53.229.82:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 23:14 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked480/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked486/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked428/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked387/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked311/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked371/500
Briefing
quick answers, from the figures on this page01Where does ALIVE4DEATH sit in the rankings?
The rank for ALIVE4DEATH is #15,959 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on ALIVE4DEATH right now?
Right now ALIVE4DEATH is not online; its last appearance was 22 hours ago. It has averaged 0 players across the last seven days.
03What Rust version is ALIVE4DEATH on?
Version for ALIVE4DEATH: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of ALIVE4DEATH: where?
No region is published by ALIVE4DEATH. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 46.53.229.82:28015.
05Current online status and reliability of ALIVE4DEATH: what is the data?
Right now ALIVE4DEATH shows as offline; last seen 22 hours ago. 8 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on ALIVE4DEATH?
The server browser reads these tags from ALIVE4DEATH: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does ALIVE4DEATH appear?
These Rust Server Now lists include ALIVE4DEATH: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08ALIVE4DEATH wipes on what schedule?
The record for ALIVE4DEATH holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 22 hours have passed since its current world began.
09Map selection on ALIVE4DEATH: what is it?
A procedural map, generated by the game, is in use on ALIVE4DEATH.
10The rules and settings of ALIVE4DEATH: what are they?
No gather rate appears in the name ALIVE4DEATH. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join ALIVE4DEATH, what must you do?
In Rust, press F1 and run client.connect 46.53.229.82:28015; or use Launch Rust on this page to connect through Steam.