- Players now
- 1/5 20% full
- 7-day average
- 1 peak 1
- Rank
- #7,470 ▲ 2233 this week
- Wiped
- 7d 0h ago · 3 Oct, 10:47 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 5 on average | 19 | |
|---|---|---|
| Standing#7,470 on player hours | 67 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 2,233 places this week | 65 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 10:47 | 1 | running |
| 2 Oct | Fri 16:22 | 1 | 0.8 days |
| 17 Sep | Thu 04:00 | 1 | 15.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.254.246.135:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:47 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked579/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked514/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked495/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked239/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked354/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked400/450
Briefing
quick answers, from the figures on this page01Where does ServerName sit in the rankings?
In the top 33% of all ranked servers, ServerName holds #7,470 for player hours over the last seven days.
02What is the player count on ServerName?
Right now ServerName is not online; its last appearance was 4 days 18 hours ago. The seven-day average is 1 players, with a peak of 1.
03What Rust version is ServerName on?
The Rust build on ServerName is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find ServerName physically?
For ServerName, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 46.254.246.135:28015 is its address.
05Uptime and current status of ServerName: what are they?
Right now ServerName shows as offline; last seen 4 days 18 hours ago. 17 of 168 hours up in the last 7 full days; that is 10%. Its first appearance in Rust Server Now data was on 14 September 2026.
06The tags on ServerName: what do they mean?
The server browser reads these tags from ServerName: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does ServerName appear?
The Rust Server Now lists that carry ServerName are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08ServerName wipes on what schedule?
ServerName wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days have passed since its current world began.
09What happens on wipe day for ServerName?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
10The map for ServerName: which one?
Procedural map: ServerName uses one generated by the game.
11Which rules apply on ServerName, and what settings?
No gather rate appears in the name ServerName. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join ServerName, what must you do?
Press F1 in Rust and enter client.connect 46.254.246.135:28015, or click Launch Rust here to open Rust via Steam and join.