Development server
- Players now
- 1/2 50% full
- 7-day average
- 0 peak –
- Rank
- #14,794 ▼ 3250 this week
- Wiped
- 14d 21h ago · 25 Sep, 12:31 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,794 on player hours | 36 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,250 places this week | 39 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers, #617 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.205.221.3:28015
- Region
- –
- Max players
- 2
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 12:31 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z| Game | gmsoftcore | Game mode You play softcore here, under an easier ruleset. |
mp2 | Max players Slot count: 2. | |
ts4 | Group limit Teams cap at 4. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1永久PVE 永不清档 初创服务器EA · quad · monthly · 3 on averageUnranked5/100
- 2Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on averageUnranked3/233
- 3wuduan serverquad · 1 on averageUnranked0/20
- 4[EA] Softcore 1quad · monthly · 147 on averageUnranked199/350
- 5[EU] Facepunch Softcore 1EU · quad · monthly · 123 on averageUnranked117/400
- 6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 64 on averageUnranked108/150
Briefing
quick answers, from the figures on this page01What is the rank position of Development server?
The rank for Development server is #14,794 on seven-day player hours, in the top 64% of ranked servers. Its place in quad: #617.
02Current population on Development server: how busy is it?
Right now Development server is not online; its last appearance was 14 days 19 hours ago.
03Version of Rust on Development server: which one?
The Rust build on Development server is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Development server?
For Development server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 46.205.221.3:28015.
05How reliable is Development server, and is it online?
Currently offline: Development server; last seen 14 days 19 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 25 September 2026 is when Rust Server Now first saw it.
06The tags on Development server: what do they mean?
For the in-game browser, Development server declares the following tags: gmsoftcore (Game mode): You play softcore here, under an easier ruleset; mp2 (Max players): Slot count: 2; ts4 (Group limit): Teams cap at 4; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Development server appear?
The Rust Server Now lists that carry Development server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
08On what timetable does Development server wipe?
The record for Development server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 14 days 21 hours old.
09What map is running on Development server?
A procedural map, generated by the game, is in use on Development server.
10Which rules apply on Development server, and what settings?
No gather rate appears in the name Development server. 4 players is the cap for a group (quad). This server runs softcore, Facepunch's lighter mode: part of your loot stays with you. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
11To join Development server, what must you do?
In Rust, press F1 and run client.connect 46.205.221.3:28015; or use Launch Rust on this page to connect through Steam.