- Players now
- 1/250 0% full
- 7-day average
- 0 peak –
- Rank
- #13,288 not ranked yet
- Wiped
- 24d 17h ago · 15 Sep, 10:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,288 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.188.26.22:28015
- Region
- –
- Max players
- 250
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 15 Sep 2026, 10:08 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp250 | Max players The server holds 250. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked227/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked148/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked195/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked470/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked126/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked166/225
Briefing
quick answers, from the figures on this page01Where does Moscow Classic Lab's sit in the rankings?
The rank for Moscow Classic Lab's is #13,288 on seven-day player hours, in the top – of ranked servers.
02What is the player count on Moscow Classic Lab's?
Right now Moscow Classic Lab's is not online; its last appearance was 24 days 13 hours ago.
03What Rust version is Moscow Classic Lab's on?
The Rust build on Moscow Classic Lab's is network protocol 2633 and build 163794, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Moscow Classic Lab's: where?
There is no region published by Moscow Classic Lab's. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 46.188.26.22:28015 is its address.
05Current online status and reliability of Moscow Classic Lab's: what is the data?
Currently offline: Moscow Classic Lab's; last seen 24 days 13 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 15 September 2026.
06What is the meaning of each tag on Moscow Classic Lab's?
For the in-game browser, Moscow Classic Lab's declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp250 (Max players): The server holds 250; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Moscow Classic Lab's show up in Rust Server Now lists and filters?
Moscow Classic Lab's appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Moscow Classic Lab's wipe?
Too few wipes are recorded for Moscow Classic Lab's to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 24 days 17 hours.
09What map is running on Moscow Classic Lab's?
Procedural map: Moscow Classic Lab's uses one generated by the game.
10Which rules apply on Moscow Classic Lab's, and what settings?
You will not find a gather rate in the name Moscow Classic Lab's. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11To join Moscow Classic Lab's, what must you do?
To connect, open Rust, press F1, and enter client.connect 46.188.26.22:28015. You can also click Launch Rust here to open the game via Steam and join.