- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,365 top 42%
- Wiped
- 1d 15h ago · 13 Oct, 06:48 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#9,365 on player hours | 58 | |
| Uptime41 of the last 48 hours | 85 | |
| Performance215 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 13 Oct | Tue 06:38 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 13 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 46.183.151.27:25614
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Oct 2026, 06:48 UTC
- Hostname
- –
- First seen
- 13 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167781 | Build Game build: 167781. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on averageUnranked288/375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on averageUnranked230/300
- 3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on averageUnranked397/375
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on averageUnranked217/300
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on averageUnranked25/250
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on averageUnranked223/400
Briefing
quick answers, from the figures on this page01What is the rank position of BigChee?
The rank for BigChee is #9,365 on seven-day player hours, in the top 42% of ranked servers.
02How many players are on BigChee right now?
Right now, 0 players occupy the 40 slots on BigChee. The seven-day average is 0 players, with a peak of 2. Between the last 48 hours, 07:00 UTC saw the highest average: 2 players.
03The Rust version for BigChee: what is it?
The Rust build on BigChee is network protocol 2634 and build 167781, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on BigChee?
For the last 48 hours, average server fps was 215, with a minimum of 147. 115,331 entities at peak, counting buildings and deployables. Peak memory: 3,396 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for BigChee?
For BigChee, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 46.183.151.27:25614.
06Current online status and reliability of BigChee: what is the data?
BigChee reports online at this moment. Reported uptime puts the last restart at roughly 10 hours ago. 13 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on BigChee?
For the in-game browser, BigChee declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does BigChee appear?
BigChee appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does BigChee wipe?
BigChee does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 39 hours have passed since its current world began.
10The map for BigChee: which one?
A procedural map of size 4,500 with seed 1586544950, generated by the game, is in use on BigChee. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of BigChee: what are they?
You will not find a gather rate in the name BigChee. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
12To join BigChee, what must you do?
Press F1 in Rust and enter client.connect 46.183.151.27:25614, or click Launch Rust here to open Rust via Steam and join.
