- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,932 not ranked yet
- Wiped
- 25d 5h ago · 14 Sep, 14:59 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,932 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.175.26.250:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 14:59 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build Build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked568/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked586/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked550/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked370/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked417/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked444/500
Briefing
quick answers, from the figures on this page01What is the rank position of SmallMapStart?
In the top – of all ranked servers, SmallMapStart holds #13,932 for player hours over the last seven days.
02How many players are on SmallMapStart right now?
SmallMapStart was last seen 23 days 23 hours ago and is offline at this moment.
03The Rust version for SmallMapStart: what is it?
Version for SmallMapStart: Rust network protocol 2633 and build 163794 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find SmallMapStart physically?
There is no region published by SmallMapStart. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 46.175.26.250:28015.
05Uptime and current status of SmallMapStart: what are they?
Right now SmallMapStart shows as offline; last seen 23 days 23 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 14 September 2026.
06How should you read the tags on SmallMapStart?
The server browser reads these tags from SmallMapStart: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does SmallMapStart show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry SmallMapStart are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does SmallMapStart wipe?
Too few wipes are recorded for SmallMapStart to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 25 days 5 hours have passed since its current world began.
09What map is running on SmallMapStart?
A procedural map, generated by the game, is in use on SmallMapStart.
10The rules and settings of SmallMapStart: what are they?
You will not find a gather rate in the name SmallMapStart. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11To join SmallMapStart, what must you do?
In Rust, press F1 and run client.connect 46.175.26.250:28015; or use Launch Rust on this page to connect through Steam.