S RUST #0 [TEST]
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 ▼ 3731 this week
- Wiped
- 4d 4h ago · 6 Oct, 01:56 UTC
- Next wipe
- 2d 18h Tue 13 Oct, 01:30 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 3,731 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
5 on recordEvery Tuesday at 01:30 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 01:30 | 0 | running |
| 1 Oct FW | Thu 21:13 | 2 | 4.2 days |
| 29 Sep | Tue 00:03 | 2 | 2.9 days |
| 22 Sep | Tue 01:38 | 0 | 6.9 days |
| 15 Sep | Tue 05:53 | 0 | 6.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 46.174.54.83:20520
- Region
- EU
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 01:56 UTC
- Hostname
- 0.srust.io
- First seen
- 13 Sep 2026
- SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 09.1020/200
- SYNDICATE #1 TRIO [X5 | MAX3 | LOOT+ | TP | EVENT] 09.103/100
3 servers publish a srust.io hostname.
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EU | Europe The browser files it under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 120 on averageUnranked26/1000
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked113/225
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 104 on averageUnranked13/300
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked7/750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 91 on averageUnranked11/700
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
Briefing
quick answers, from the figures on this page01Where does S RUST #0 [TEST] sit in the rankings?
The seven-day player-hour rank for S RUST #0 [TEST] is #15,971, top 70% of all ranked servers and #2,481 in Europe.
02What is the player count on S RUST #0 [TEST]?
0 of 50 slots are filled on S RUST #0 [TEST] at this moment. 0 players is the seven-day average.
03Version of Rust on S RUST #0 [TEST]: which one?
Rust network protocol 2634 and build 166652 on Linux is what S RUST #0 [TEST] runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on S RUST #0 [TEST] good?
Average server fps for the last 48 hours was 60; the lowest was 52. 30,201 entities at peak, counting buildings and deployables. The maximum memory used was 3,408 MB. The lag players notice comes from low fps and rising entity counts.
05Location of S RUST #0 [TEST]: where?
The location S RUST #0 [TEST] lists is Europe, indicated by the EU tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 46.174.54.83:20520.
06Current online status and reliability of S RUST #0 [TEST]: what is the data?
S RUST #0 [TEST] reports online at this moment. The last restart happened around 4 days 3 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on S RUST #0 [TEST]?
For the in-game browser, S RUST #0 [TEST] declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; EU (Europe): The browser files it under Europe. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08By whom is S RUST #0 [TEST] run?
The same operator most likely runs S RUST #0 [TEST] and 2 other servers we track, as both publish a srust.io hostname.
09Where does S RUST #0 [TEST] show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry S RUST #0 [TEST] are: Best EU Rust servers and Modded Rust servers. Under these filters, it appears on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
10On what timetable does S RUST #0 [TEST] wipe?
Wipes on S RUST #0 [TEST] follow a every Tuesday at 01:30 UTC rhythm. Tuesday 13 October at 01:30 UTC is when the next wipe is due. 4 days 4 hours have passed since its current world began.
11On wipe day, what changes for S RUST #0 [TEST]?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, it dropped below half by day 1.
12Map selection on S RUST #0 [TEST]: what is it?
For S RUST #0 [TEST], the map is procedural at size 3,500 with seed 210551, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
13The rules and settings of S RUST #0 [TEST]: what are they?
No gather rate appears in the name S RUST #0 [TEST]. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
14To join S RUST #0 [TEST], what must you do?
In Rust, press F1 and run client.connect 46.174.54.83:20520; or use Launch Rust on this page to connect through Steam. The server's website: https://srust.io.
![Map of S RUST #0 [TEST]](/servers/46.174.54.83:20521/map.webp?v=d0f07712bd)