- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,609 ▲ 77 this week
- Wiped
- 7d 23h ago · 1 Oct, 20:16 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#7,609 on player hours | 67 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold33% of wipes kept half their crowd | 33 | |
| Momentumup 77 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
7 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 33% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:16 | 1 | running |
| 30 Sep | Wed 17:27 | 3 | 1.1 days |
| 28 Sep | Mon 14:00 | 3 | 2.1 days |
| 24 Sep | Thu 13:31 | 8 | 4 days |
| 23 Sep | Wed 16:11 | 22 | 0.9 days |
| 19 Sep | Sat 14:27 | 22 | 4.1 days |
| 16 Sep | Wed 14:00 | 37 | 3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 46.174.53.127:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:16 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^z,^y,^d,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^d | Combat training Training for aim and PvP, loot handed to you. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on averageUnranked25/100
- 2MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on averageUnranked15/100
- 3・RUST KILL・XXX|KILL $ CASH|FARM|SHOPS|TP|HOME|KITS|PVPVEX10groups of 10+ · weekly · 6 on averageUnranked7/100
- 4PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on averageUnranked12/15
- 5[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 4 on averageUnranked4/100
- 6The Salt Mines (Official) Duo Trio Quad | 2x |NA · groups of 8+ · 2x · monthly · 1 on averageUnranked1/150
Briefing
quick answers, from the figures on this page01Where does AIM BASE | TOURNAMENTS sit in the rankings?
The rank for AIM BASE | TOURNAMENTS is #7,609 on seven-day player hours, in the top 33% of ranked servers.
02What is the player count on AIM BASE | TOURNAMENTS?
0 of 100 slots are filled on AIM BASE | TOURNAMENTS at this moment. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 13:00 UTC, when it averaged 1 players.
03Version of Rust on AIM BASE | TOURNAMENTS: which one?
The Rust build on AIM BASE | TOURNAMENTS is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of AIM BASE | TOURNAMENTS: is it smooth?
For the last 48 hours, average server fps was 30, with a minimum of 30. Entities reached 125,664 - buildings, deployables and the rest. The maximum memory used was 4,276 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find AIM BASE | TOURNAMENTS physically?
For AIM BASE | TOURNAMENTS, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 46.174.53.127:28015.
06Uptime and current status of AIM BASE | TOURNAMENTS: what are they?
Right now AIM BASE | TOURNAMENTS shows as online. Reported uptime puts the last restart at roughly 4 days 12 hours ago. 159 of 168 hours up in the last 7 full days; that is 95%. First seen by Rust Server Now on 13 September 2026.
07The tags on AIM BASE | TOURNAMENTS: what do they mean?
The server browser reads these tags from AIM BASE | TOURNAMENTS: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^d (Combat training): Training for aim and PvP, loot handed to you; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does AIM BASE | TOURNAMENTS appear?
These Rust Server Now lists include AIM BASE | TOURNAMENTS: Modded Rust servers and Combat training servers by live count. Under these filters, it appears on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does AIM BASE | TOURNAMENTS wipe?
No next wipe can be predicted: AIM BASE | TOURNAMENTS wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 23 hours.
10On wipe day, what changes for AIM BASE | TOURNAMENTS?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 45 hours in. The crowd held above half that peak until the next wipe in 33% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11Map selection on AIM BASE | TOURNAMENTS: what is it?
The map on AIM BASE | TOURNAMENTS is procedural, size 5,000 with seed 1552530631, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on AIM BASE | TOURNAMENTS, and what settings?
You will not find a gather rate in the name AIM BASE | TOURNAMENTS. 8 players per group is the default and the limit here. This server runs combat training, loot is given out for aim and PvP practice. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is off.
13To join AIM BASE | TOURNAMENTS, what must you do?
To connect, open Rust, press F1, and enter client.connect 46.174.53.127:28015. You can also click Launch Rust here to open the game via Steam and join.