Rust Server Now
55,231 playing Find a server
Onlinechecked 13m ago · scouted since 13 Sep 2026

sch

Community
Join server
Evaluation 58 Bronze #7,648 on player hours
Players now
0/500
0% full
7-day average
0
peak 1
Rank
#7,648
▲ 3186 this week
Wiped
9d 9h
ago · 1 Oct, 18:54 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing66Uptime96Performance–Wipe hold–Momentum71
Population0 of 500 on average 0
Standing#7,648 on player hours 66
Uptime46 of the last 48 hours 96
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 3,186 places this week 71

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
22.2 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 9 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:54 1 running
9 Sep Wed 13:36 1 before 22.2 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
46.163.129.33:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:54 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp500Max players Slot count: 500.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of sch among Rust servers: what is it?

In the top 34% of all ranked servers, sch holds #7,648 for player hours over the last seven days.

02What is the player count on sch?

0 of 500 slots are filled on sch at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

Server details
03The Rust version for sch: what is it?

Rust network protocol 2634 and build 166494 on Linux is what sch runs. Steam updates your game so your protocol matches; that is required to join.

04Where can you find sch physically?

For sch, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 46.163.129.33:28015.

05Uptime and current status of sch: what are they?

Live status: sch is up. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Server Tags
06How should you read the tags on sch?

The server browser reads these tags from sch: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does sch show up in Rust Server Now lists and filters?

sch appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08sch wipes on what schedule?

sch does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 9 days 9 hours have passed since its current world began.

09What happens on wipe day for sch?

On average, 1 players was the busiest its recent wipes got. 42 hours after the latest wipe, the crowd peaked.

Server Rules
10Map selection on sch: what is it?

Procedural map: sch uses one generated by the game.

11The rules and settings of sch: what are they?

You will not find a gather rate in the name sch. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12What is the process to join sch?

Press F1 in Rust and enter client.connect 46.163.129.33:28015, or click Launch Rust here to open Rust via Steam and join.