- Players now
- 1/15 7% full
- 7-day average
- 0 peak 1
- Rank
- #15,400 top 68%
- Wiped
- 6d 23h ago · 4 Oct, 13:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 15 on average | 2 | |
|---|---|---|
| Standing#15,400 on player hours | 32 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.159.161.117:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:17 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp15 | Max players Capacity: 15. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked592/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 422 on averageUnranked587/625
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 396 on averageUnranked563/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 386 on averageUnranked246/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 331 on averageUnranked403/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 313 on averageUnranked415/450
Briefing
quick answers, from the figures on this page01Where does nameserver sit in the rankings?
The rank for nameserver is #15,400 on seven-day player hours, in the top 68% of ranked servers.
02What is the player count on nameserver?
Right now nameserver is not online; its last appearance was 27 hours ago. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 09:00 UTC saw the highest average: 0 players.
03What Rust version is nameserver on?
Version for nameserver: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find nameserver physically?
No region is published by nameserver. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 46.159.161.117:28015.
05How reliable is nameserver, and is it online?
Currently offline: nameserver; last seen 27 hours ago. Its first appearance in Rust Server Now data was on 10 October 2026.
06How should you read the tags on nameserver?
The server browser reads these tags from nameserver: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity: 15; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does nameserver show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry nameserver are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does nameserver wipe?
The record for nameserver holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 6 days 23 hours old.
09Map selection on nameserver: what is it?
Procedural map: nameserver uses one generated by the game.
10The rules and settings of nameserver: what are they?
The name nameserver does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11To join nameserver, what must you do?
In Rust, press F1 and run client.connect 46.159.161.117:28015; or use Launch Rust on this page to connect through Steam.