- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 ▲ 899 this week
- Wiped
- 6d 20h ago · 3 Oct, 15:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 899 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.151.208.35:25580
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 15:48 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked557/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked530/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked240/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked360/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked420/450
Briefing
quick answers, from the figures on this page01Ranking of DoGames Rust Test among Rust servers: what is it?
The rank for DoGames Rust Test is #15,998 on seven-day player hours, in the top 70% of ranked servers.
02Current population on DoGames Rust Test: how busy is it?
Right now DoGames Rust Test is not online; its last appearance was 6 days 18 hours ago. The average population for the last seven days is 0.
03The Rust version for DoGames Rust Test: what is it?
Rust network protocol 2634 and build 166652 on Linux is what DoGames Rust Test runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for DoGames Rust Test?
There is no region published by DoGames Rust Test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 46.151.208.35:25580 is its address.
05Current online status and reliability of DoGames Rust Test: what is the data?
Right now DoGames Rust Test shows as offline; last seen 6 days 18 hours ago. 0 of 144 hours up in the last 6 full days; that is 0%. Its first appearance in Rust Server Now data was on 3 October 2026.
06How should you read the tags on DoGames Rust Test?
For the in-game browser, DoGames Rust Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does DoGames Rust Test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry DoGames Rust Test are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does DoGames Rust Test wipe?
Too few wipes are recorded for DoGames Rust Test to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days 20 hours old.
09The map for DoGames Rust Test: which one?
A procedural map, generated by the game, is in use on DoGames Rust Test.
10Which rules apply on DoGames Rust Test, and what settings?
You will not find a gather rate in the name DoGames Rust Test. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join DoGames Rust Test?
In Rust, press F1 and run client.connect 46.151.208.35:25580; or use Launch Rust on this page to connect through Steam.