- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #6,435 ▼ 679 this week
- Wiped
- 6d 15h ago · 3 Oct, 16:50 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 93 | |
|---|---|---|
| Standing#6,435 on player hours | 72 | |
| Uptime7 of the last 48 hours | 15 | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 679 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 16:50 | 1 | running |
| 3 Oct | Sat 10:44 | 1 | 0.3 days |
| 27 Sep | Sun 20:55 | 1 | 5.6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.149.81.1:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 16:50 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked462/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked207/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked305/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked312/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked270/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked239/275
Briefing
quick answers, from the figures on this page01What is the rank position of Potterhead?
The rank for Potterhead is #6,435 on seven-day player hours, in the top 28% of ranked servers.
02Current population on Potterhead: how busy is it?
Right now Potterhead is not online; its last appearance was 11 hours ago. The seven-day average is 1 players, with a peak of 1. Between the last 48 hours, 13:00 UTC saw the highest average: 1 players.
03The Rust version for Potterhead: what is it?
The Rust build on Potterhead is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Potterhead: where?
No region is published by Potterhead. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 46.149.81.1:28015.
05Uptime and current status of Potterhead: what are they?
Currently offline: Potterhead; last seen 11 hours ago. It was up 16% of the time over the last 7 full days: 27 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
06The tags on Potterhead: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set Potterhead publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Potterhead show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Potterhead are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08Potterhead wipes on what schedule?
No next wipe can be predicted: Potterhead wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 6 days 15 hours have passed since its current world began.
09On wipe day, what changes for Potterhead?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
10Map selection on Potterhead: what is it?
A procedural map, generated by the game, is in use on Potterhead.
11Which rules apply on Potterhead, and what settings?
You will not find a gather rate in the name Potterhead. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
12Joining Potterhead: what are the steps?
Press F1 in Rust and enter client.connect 46.149.81.1:28015, or click Launch Rust here to open Rust via Steam and join.