- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #15,062 not ranked yet
- Wiped
- 27d 8h ago · 12 Sep, 14:46 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,062 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.147.140.15:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 12 Sep 2026, 14:46 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164267,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164267 | Build Game build: 164267. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked391/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked404/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked390/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked427/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked241/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked323/500
Briefing
quick answers, from the figures on this page01Ranking of My Staging Test Server among Rust servers: what is it?
The rank for My Staging Test Server is #15,062 on seven-day player hours, in the top – of ranked servers.
02How many players are on My Staging Test Server right now?
Offline: My Staging Test Server last responded 22 days 14 hours ago.
03Version of Rust on My Staging Test Server: which one?
Version for My Staging Test Server: Rust network protocol 2633 and build 164267 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for My Staging Test Server?
No region is published by My Staging Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 46.147.140.15:28015.
05Current online status and reliability of My Staging Test Server: what is the data?
Right now My Staging Test Server shows as offline; last seen 22 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 15 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on My Staging Test Server?
For the in-game browser, My Staging Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164267 (Build): Game build: 164267; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does My Staging Test Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry My Staging Test Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does My Staging Test Server wipe?
My Staging Test Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 27 days 8 hours old.
09Map selection on My Staging Test Server: what is it?
A procedural map, generated by the game, is in use on My Staging Test Server.
10Which rules apply on My Staging Test Server, and what settings?
No gather rate appears in the name My Staging Test Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining My Staging Test Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 46.147.140.15:28015. You can also click Launch Rust here to open the game via Steam and join.