Rust Server Now
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Offlinechecked 21h ago · scouted since 28 Sep 2026

My Staging Test Server

Modded carbon
Join server
Evaluation 20 Bronze #15,998 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,998
▼ 141 this week
Wiped
1d 18h
ago · 8 Oct, 17:36 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime2Performance–Wipe hold–Momentum50
Population0 of 10 on average 0
Standing#15,998 on player hours 30
Uptime1 of the last 48 hours 2
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 141 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
8 Oct Thu 17:36 0 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
46.147.132.247:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 17:36 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2635,gmrust,cs167443,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Team cap 8, which is the game default.
v2635Protocol Game protocol 2635 - same version required to connect.
cs167443Build This server runs build 167443.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of My Staging Test Server?

In the top 70% of all ranked servers, My Staging Test Server holds #15,998 for player hours over the last seven days.

02Current population on My Staging Test Server: how busy is it?

My Staging Test Server was last seen 21 hours ago and is offline at this moment. The average population for the last seven days is 0.

About Server
03What Rust version is My Staging Test Server on?

Rust network protocol 2635 and build 167443 on Windows is what My Staging Test Server runs. Steam updates your game so your protocol matches; that is required to join.

04Location of My Staging Test Server: where?

For My Staging Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 46.147.132.247:28015.

05Uptime and current status of My Staging Test Server: what are they?

Currently offline: My Staging Test Server; last seen 21 hours ago. It was up 1% of the time over the last 7 full days: 1 of 168 hours. First seen by Rust Server Now on 28 September 2026.

Server Tags
06How should you read the tags on My Staging Test Server?

For the in-game browser, My Staging Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2635 (Protocol): Game protocol 2635 - same version required to connect; cs167443 (Build): This server runs build 167443; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does My Staging Test Server appear?

My Staging Test Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
08My Staging Test Server wipes on what schedule?

My Staging Test Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 42 hours.

Settings & Rules
09Map selection on My Staging Test Server: what is it?

A procedural map, generated by the game, is in use on My Staging Test Server.

10Which rules apply on My Staging Test Server, and what settings?

You will not find a gather rate in the name My Staging Test Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

How to join
11To join My Staging Test Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 46.147.132.247:28015. You can also click Launch Rust here to open the game via Steam and join.