|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics
- Players now
- 3/200 2% full
- 7-day average
- 3 peak 12
- Rank
- #2,086 ▼ 69 this week
- Wiped
- 8d 23h ago · 1 Oct, 18:06 UTC
- Next wipe
- 5d 0h Thu 15 Oct, 18:06 UTC
- Team limit
- 10 max biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population3 of 200 on average | 1 | |
|---|---|---|
| Standing#2,086 on player hours | 91 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance134 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 69 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 8 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 14.5 days between real wipes
- wipe-day peak
- 19 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:06 | 12 | running |
| 17 Sep | Thu 06:59 | 26 | 14.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 46.146.234.109:10000
- Region
- –
- Max players
- 200
- Group limit
- 10 max
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:06 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167398,ts10,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp200 | Max players The server holds 200. | |
ts10 | Group limit Teams cap at 10. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 232 on averageUnranked243/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 223 on averageUnranked352/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 76 on averageUnranked97/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 74 on averageUnranked47/250
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 69 on averageUnranked60/200
- 6【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 8+ · biweekly · 63 on averageUnranked44/200
Briefing
quick answers, from the figures on this page01Where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics sit in the rankings?
The rank for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is #2,086 on seven-day player hours, in the top 9% of ranked servers.
02Current population on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: how busy is it?
3 of 200 slots are filled on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics at this moment. Its seven-day average is 3 players; the peak is 12. Its busiest point in the last 48 hours was 08:00 UTC, averaging 7 players.
03Version of Rust on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: which one?
Version for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics good?
Average server fps for the last 48 hours was 134; the lowest was 97. Entities reached 133,645 - buildings, deployables and the rest. The maximum memory used was 3,947 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
No region is published by |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Rust Server Now does not verify machine locations; it only shows where a server says it is. 46.146.234.109:10000 is its address.
06Current online status and reliability of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: what is the data?
Right now |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics shows as online. About 14 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): The server holds 200; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight it wipes; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics show up in Rust Server Now lists and filters?
|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.
09|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipes on what schedule?
The prediction follows its tag: too few of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics's wipes are on record to confirm the schedule. Thursday 15 October at 18:06 UTC is when the next wipe is due. This world is 8 days 23 hours old. Its tags show a wipe every two weeks.
10What happens on wipe day for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
The average busiest point of its recent wipes was 19 players. The latest wipe saw its peak 39 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 4.
11The map for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: which one?
For |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, the map is procedural at size 4,000 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: what are they?
1x gather: that is the rate |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics puts in its name. 10 players is the cap for a group. This server runs pve, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13To join |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, what must you do?
To connect, open Rust, press F1, and enter client.connect 46.146.234.109:10000. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://rust-stalker.gamestores.app.
