- Players now
- 1/1 100% full
- 7-day average
- 0 peak 1
- Rank
- #15,025 top 66%
- Wiped
- 4d 18h ago · 5 Oct, 13:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 50 | |
|---|---|---|
| Standing#15,025 on player hours | 34 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.138.77.4:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 13:48 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked462/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked207/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked305/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked312/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked270/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked239/275
Briefing
quick answers, from the figures on this page01Where does testtest sit in the rankings?
The rank for testtest is #15,025 on seven-day player hours, in the top 66% of ranked servers.
02Current population on testtest: how busy is it?
Offline: testtest last responded 4 days 18 hours ago. The seven-day average is 0 players, with a peak of 1.
03Version of Rust on testtest: which one?
The Rust build on testtest is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of testtest: where?
No region is published by testtest. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 46.138.77.4:28015.
05How reliable is testtest, and is it online?
Right now testtest shows as offline; last seen 4 days 18 hours ago. 0 of 96 hours up in the last 4 full days; that is 0%. 5 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on testtest?
The server browser reads these tags from testtest: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does testtest appear?
The Rust Server Now lists that carry testtest are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08testtest wipes on what schedule?
Too few wipes are recorded for testtest to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 4 days 18 hours old.
09The map for testtest: which one?
A procedural map, generated by the game, is in use on testtest.
10The rules and settings of testtest: what are they?
The name testtest does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining testtest: what are the steps?
In Rust, press F1 and run client.connect 46.138.77.4:28015; or use Launch Rust on this page to connect through Steam.