- Players now
- 0/2 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,150 top 58%
- Wiped
- 1d 22h ago · 7 Oct, 22:13 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 7 | |
|---|---|---|
| Standing#13,150 on player hours | 42 | |
| Uptime11 of the last 48 hours | 23 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.138.157.237:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 22:13 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked563/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked586/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked534/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked370/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked402/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked435/500
Briefing
quick answers, from the figures on this page01Where does Test sit in the rankings?
In the top 58% of all ranked servers, Test holds #13,150 for player hours over the last seven days.
02Current population on Test: how busy is it?
The current population on Test is 0, against 2 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 09:00 UTC saw the highest average: 1 players.
03The Rust version for Test: what is it?
The Rust build on Test is network protocol 2634 and build 167058, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Test: where?
For Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 46.138.157.237:28015.
05How reliable is Test, and is it online?
Test reports online at this moment. Its first appearance in Rust Server Now data was on 9 October 2026.
06The tags on Test: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set Test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Test appear?
The Rust Server Now lists that carry Test are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Test wipe?
Too few wipes are recorded for Test to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 46 hours.
09The map for Test: which one?
Procedural map: Test uses one generated by the game.
10The rules and settings of Test: what are they?
No gather rate appears in the name Test. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join Test?
In Rust, press F1 and run client.connect 46.138.157.237:28015; or use Launch Rust on this page to connect through Steam.