Rust Server Now
86,023 playing Find a server
Offlinechecked 18d ago · scouted since 19 Sep 2026

ServerName

Community
Join server
Evaluation 37 Bronze #13,233 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#13,233
▼ 4855 this week
Wiped
18d 17h
ago · 21 Sep, 16:19 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing42Uptime–Performance–Wipe hold–Momentum32
Populationno average yet –
Standing#13,233 on player hours 42
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 4,855 places this week 32

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 21 SepSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
21 Sep Mon 16:19 1 running
20 Sep Sun 10:41 1 1.2 days
19 Sep Sat 23:56 1 0.4 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
46.125.134.231:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
21 Sep 2026, 16:19 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs164530Build This server runs build 164530.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of ServerName among Rust servers: what is it?

In the top 58% of all ranked servers, ServerName holds #13,233 for player hours over the last seven days.

02How many players are on ServerName right now?

Right now ServerName is not online; its last appearance was 18 days 15 hours ago.

Server details
03What Rust version is ServerName on?

Version for ServerName: Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find ServerName physically?

For ServerName, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 46.125.134.231:28015.

05Current online status and reliability of ServerName: what is the data?

Currently offline: ServerName; last seen 18 days 15 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 19 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06What is the meaning of each tag on ServerName?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set ServerName publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does ServerName show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry ServerName are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
08ServerName wipes on what schedule?

ServerName wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 18 days 17 hours.

09On wipe day, what changes for ServerName?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10What map is running on ServerName?

Procedural map: ServerName uses one generated by the game.

11Which rules apply on ServerName, and what settings?

The name ServerName does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
12Joining ServerName: what are the steps?

In Rust, press F1 and run client.connect 46.125.134.231:28015; or use Launch Rust on this page to connect through Steam.