- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,288 ▼ 152 this week
- Wiped
- 18d 10h ago · 21 Sep, 11:40 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,288 on player hours | 42 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 152 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.114.199.89:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 11:40 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked480/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked486/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked428/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked387/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked311/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked371/500
Briefing
quick answers, from the figures on this page01What is the rank position of Madhouse?
In the top 58% of all ranked servers, Madhouse holds #13,288 for player hours over the last seven days.
02Current population on Madhouse: how busy is it?
Madhouse was last seen 18 days 10 hours ago and is offline at this moment.
03Version of Rust on Madhouse: which one?
Version for Madhouse: Rust network protocol 2633 and build 164530 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Madhouse: where?
No region is published by Madhouse. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 46.114.199.89:28015.
05How reliable is Madhouse, and is it online?
Live status: Madhouse is down; last seen 18 days 10 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 21 September 2026.
06How should you read the tags on Madhouse?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set Madhouse publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Madhouse show up in Rust Server Now lists and filters?
Madhouse appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Madhouse wipe?
Too few wipes are recorded for Madhouse to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 18 days 10 hours.
09Map selection on Madhouse: what is it?
Procedural map: Madhouse uses one generated by the game.
10The rules and settings of Madhouse: what are they?
No gather rate appears in the name Madhouse. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Madhouse: what are the steps?
Press F1 in Rust and enter client.connect 46.114.199.89:28015, or click Launch Rust here to open Rust via Steam and join.