- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #8,892 top 39%
- Wiped
- 2d 3h ago · 7 Oct, 17:00 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#8,892 on player hours | 61 | |
| Uptime47 of the last 48 hours | 98 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.105.76.243:25000
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 17:00 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked568/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked586/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked550/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked370/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked417/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked444/500
Briefing
quick answers, from the figures on this page01What is the rank position of Luka & Charles?
In the top 39% of all ranked servers, Luka & Charles holds #8,892 for player hours over the last seven days.
02What is the player count on Luka & Charles?
The current population on Luka & Charles is 0, against 40 slots. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
03Version of Rust on Luka & Charles: which one?
Version for Luka & Charles: Rust network protocol 2634 and build 167058 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Luka & Charles: where?
There is no region published by Luka & Charles. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 46.105.76.243:25000.
05Current online status and reliability of Luka & Charles: what is the data?
Luka & Charles reports online at this moment. Availability hit 100% across the last 1 full day. It ran 24 of 24 hours. 7 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Luka & Charles?
For the in-game browser, Luka & Charles declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Luka & Charles show up in Rust Server Now lists and filters?
These Rust Server Now lists include Luka & Charles: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08Luka & Charles wipes on what schedule?
Too few wipes are recorded for Luka & Charles to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 2 days 3 hours.
09What map is running on Luka & Charles?
Procedural map: Luka & Charles uses one generated by the game.
10Which rules apply on Luka & Charles, and what settings?
No gather rate appears in the name Luka & Charles. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11To join Luka & Charles, what must you do?
To connect, open Rust, press F1, and enter client.connect 46.105.76.243:25000. You can also click Launch Rust here to open the game via Steam and join.