RUST DEV | PRIVATE | INSECURE
- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,186 top 50%
- Wiped
- 12h ago · 12 Oct, 13:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 3 | |
|---|---|---|
| Standing#11,186 on player hours | 50 | |
| Uptime12 of the last 48 hours | 25 | |
| Performance226 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 12 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 46.101.233.53:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 12 Oct 2026, 13:48 UTC
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167584 | Build Game build: 167584. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 424 on averageUnranked178/200
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 383 on averageUnranked107/200
- 3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 355 on averageUnranked412/450
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 355 on averageUnranked98/200
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on averageUnranked28/250
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 297 on averageUnranked87/125
Briefing
quick answers, from the figures on this page01What is the rank position of RUST DEV | PRIVATE | INSECURE?
The rank for RUST DEV | PRIVATE | INSECURE is #11,186 on seven-day player hours, in the top 50% of ranked servers.
02What is the player count on RUST DEV | PRIVATE | INSECURE?
The current population on RUST DEV | PRIVATE | INSECURE is 0, against 10 slots. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
03The Rust version for RUST DEV | PRIVATE | INSECURE: what is it?
The Rust build on RUST DEV | PRIVATE | INSECURE is network protocol 2634 and build 167584, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of RUST DEV | PRIVATE | INSECURE: is it smooth?
Average server fps for the last 48 hours was 226; the lowest was 208. Entities peaked at 3,020, including buildings, deployables and all other world objects. Peak memory: 626 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for RUST DEV | PRIVATE | INSECURE?
No region is published by RUST DEV | PRIVATE | INSECURE. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 46.101.233.53:28015 is its address.
06Uptime and current status of RUST DEV | PRIVATE | INSECURE: what are they?
Live status: RUST DEV | PRIVATE | INSECURE is up. The last restart happened around 10 hours ago, according to uptime. Its first appearance in Rust Server Now data was on 12 October 2026.
07How should you read the tags on RUST DEV | PRIVATE | INSECURE?
For the in-game browser, RUST DEV | PRIVATE | INSECURE declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RUST DEV | PRIVATE | INSECURE appear?
These Rust Server Now lists include RUST DEV | PRIVATE | INSECURE: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
09RUST DEV | PRIVATE | INSECURE wipes on what schedule?
The record for RUST DEV | PRIVATE | INSECURE holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 12 hours old.
10Map selection on RUST DEV | PRIVATE | INSECURE: what is it?
For RUST DEV | PRIVATE | INSECURE, the map is procedural at size 1,000 with seed 424242, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of RUST DEV | PRIVATE | INSECURE: what are they?
You will not find a gather rate in the name RUST DEV | PRIVATE | INSECURE. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
12Joining RUST DEV | PRIVATE | INSECURE: what are the steps?
To connect, open Rust, press F1, and enter client.connect 46.101.233.53:28015. You can also click Launch Rust here to open the game via Steam and join.
