- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #15,025 not ranked yet
- Wiped
- 25d 7h ago · 14 Sep, 16:34 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,025 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 14 Sep | Mon 16:34 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 46.101.107.66:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 16:34 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Game build: 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 477 on averageUnranked357/375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked379/400
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 457 on averageUnranked350/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked427/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 382 on averageUnranked213/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 335 on averageUnranked311/450
Briefing
quick answers, from the figures on this page01What is the rank position of preauth-linux-validation?
The rank for preauth-linux-validation is #15,025 on seven-day player hours, in the top – of ranked servers.
02Current population on preauth-linux-validation: how busy is it?
preauth-linux-validation was last seen 25 days 6 hours ago and is offline at this moment.
03The Rust version for preauth-linux-validation: what is it?
Rust network protocol 2633 and build 163794 on Linux is what preauth-linux-validation runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for preauth-linux-validation?
For preauth-linux-validation, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 46.101.107.66:28015.
05Uptime and current status of preauth-linux-validation: what are they?
Right now preauth-linux-validation shows as offline; last seen 25 days 6 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 14 September 2026.
06How should you read the tags on preauth-linux-validation?
The server browser reads these tags from preauth-linux-validation: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does preauth-linux-validation appear?
The Rust Server Now lists that carry preauth-linux-validation are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does preauth-linux-validation wipe?
preauth-linux-validation does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 25 days 7 hours.
09What happens on wipe day for preauth-linux-validation?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
10The map for preauth-linux-validation: which one?
A procedural map, generated by the game, is in use on preauth-linux-validation.
11Which rules apply on preauth-linux-validation, and what settings?
The name preauth-linux-validation does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12What is the process to join preauth-linux-validation?
In Rust, press F1 and run client.connect 46.101.107.66:28015; or use Launch Rust on this page to connect through Steam.