Rust Server Now
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Offlinechecked 4d ago · scouted since 24 Sep 2026

[NotPublic] Test branch

Modded oxide
Join server
Evaluation 28 Bronze #15,958 on player hours
Players now
0/5
0% full
7-day average
0
peak –
Rank
#15,958
▲ 939 this week
Wiped
8d 8h
ago · 1 Oct, 18:07 UTC
Next wipe
26d 16h
Thu 5 Nov, 19:00 UTC
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum53
Population0 of 5 on average 0
Standing#15,958 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 939 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 16h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 19:14 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
45.66.162.55:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:07 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,jp0,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp5Max players Capacity: 5.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166494Build Build 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.
Otherjp0Custom tag Not part of the standard tag set - the owner or a plugin put it there.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of [NotPublic] Test branch among Rust servers: what is it?

The rank for [NotPublic] Test branch is #15,958 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on [NotPublic] Test branch right now?

[NotPublic] Test branch was last seen 4 days 17 hours ago and is offline at this moment. 0 players is the seven-day average.

Server Info
03Version of Rust on [NotPublic] Test branch: which one?

The Rust build on [NotPublic] Test branch is network protocol 2634 and build 166494, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find [NotPublic] Test branch physically?

There is no region published by [NotPublic] Test branch. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 45.66.162.55:28015.

05Current online status and reliability of [NotPublic] Test branch: what is the data?

Currently offline: [NotPublic] Test branch; last seen 4 days 17 hours ago. It was up 1% of the time over the last 7 full days: 1 of 168 hours. Its first appearance in Rust Server Now data was on 24 September 2026.

Server Tags
06How should you read the tags on [NotPublic] Test branch?

gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; jp0 (Custom tag): Not part of the standard tag set - the owner or a plugin put it there: that is the tag set [NotPublic] Test branch publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does [NotPublic] Test branch show up in Rust Server Now lists and filters?

These Rust Server Now lists include [NotPublic] Test branch: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does [NotPublic] Test branch wipe?

Once a month, [NotPublic] Test branch wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 8 days 8 hours.

09What happens on wipe day for [NotPublic] Test branch?

0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Settings & Rules
10The map for [NotPublic] Test branch: which one?

Procedural map: [NotPublic] Test branch uses one generated by the game.

11The rules and settings of [NotPublic] Test branch: what are they?

The name [NotPublic] Test branch does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join [NotPublic] Test branch?

Press F1 in Rust and enter client.connect 45.66.162.55:28015, or click Launch Rust here to open Rust via Steam and join.