- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,993 ▲ 904 this week
- Wiped
- 36d 10h ago · 3 Sep, 21:47 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,993 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance95 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 904 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 45.45.238.200:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 21:47 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs162929 | Build Game build: 162929. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 147 on averageUnranked55/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked211/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 117 on averageUnranked51/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked183/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 100 on averageUnranked20/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 91 on averageUnranked11/750
Briefing
quick answers, from the figures on this page01Where does Test Server sit in the rankings?
In the top 70% of all ranked servers, Test Server holds #15,993 for player hours over the last seven days.
02Current population on Test Server: how busy is it?
The current population on Test Server is 0, against 50 slots. 0 players is the seven-day average.
03The Rust version for Test Server: what is it?
The Rust build on Test Server is network protocol 2633 and build 162929, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of Test Server: is it smooth?
Server fps over the last 48 hours: 95 average, 65 lowest. Entities peaked at 112,428, including buildings, deployables and all other world objects. Peak memory: 6,578 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Test Server?
For Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 45.45.238.200:28080 is its address.
06How reliable is Test Server, and is it online?
Live status: Test Server is up. The last restart happened around 12 days 19 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Test Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Test Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Test Server appear?
Test Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does Test Server wipe?
Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 36 days 10 hours old.
10What map is running on Test Server?
A procedural map of size 4,250 with seed 1287589039, generated by the game, is in use on Test Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on Test Server, and what settings?
You will not find a gather rate in the name Test Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
12Joining Test Server: what are the steps?
In Rust, press F1 and run client.connect 45.45.238.200:28080; or use Launch Rust on this page to connect through Steam.
