- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #13,269 not ranked yet
- Wiped
- 30d 6h ago · 10 Sep, 19:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,269 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 45.38.15.145:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 19:21 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs164781,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164781 | Build Game build: 164781. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 452 on averageUnranked264/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked239/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 411 on averageUnranked238/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 396 on averageUnranked463/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 341 on averageUnranked124/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked184/300
Briefing
quick answers, from the figures on this page01Ranking of Staging among Rust servers: what is it?
In the top – of all ranked servers, Staging holds #13,269 for player hours over the last seven days.
02What is the player count on Staging?
Offline: Staging last responded 22 days 19 hours ago.
03What Rust version is Staging on?
The Rust build on Staging is network protocol 2633 and build 164781, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Staging?
For Staging, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 45.38.15.145:28015 is its address.
05How reliable is Staging, and is it online?
Currently offline: Staging; last seen 22 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 17 September 2026.
06The tags on Staging: what do they mean?
For the in-game browser, Staging declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164781 (Build): Game build: 164781; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Staging appear?
These Rust Server Now lists include Staging: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Staging wipe?
Staging does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 30 days 6 hours have passed since its current world began.
09Map selection on Staging: what is it?
A procedural map, generated by the game, is in use on Staging.
10Which rules apply on Staging, and what settings?
You will not find a gather rate in the name Staging. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Staging?
To connect, open Rust, press F1, and enter client.connect 45.38.15.145:28015. You can also click Launch Rust here to open the game via Steam and join.