FORGE | CORE 2x Trio | LOCAL TEST
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,985 top 70%
- Wiped
- 5d 8h ago · 5 Oct, 00:01 UTC
- Next wipe
- 1d 15h Mon 12 Oct, 00:01 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,985 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordWeekly: 7 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 45.228.67.134:28115
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 5 Oct 2026, 00:01 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^w | Weekly The wipe comes each week. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Magic Rust #18 — Vanilla 2x | Baйп 07.10EU · groups of 150+ · 2x · weekly · 308 on averageUnranked162/180
- 2MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 05.10EU · groups of 300+ · 2x · weekly · 281 on averageUnranked16/1400
- 3MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 239 on averageUnranked953/1300
- 4Magic Rust #14 — Modded 2x (No limit) | Baйп 09.10EU · groups of 300+ · 2x · weekly · 233 on averageUnranked550/600
- 5РОССИЯ / КЛАССИКА X2 / THIS IS RUST! (09.10)EU · groups of 12+ · 2x · weekly · 214 on averageUnranked505/550
- 6AQRUX RUST GREEN | X2 | SEMI-CLASSIC | 08.10EU · groups of 50+ · 2x · weekly · 107 on averageUnranked146/250
Briefing
quick answers, from the figures on this page01Ranking of FORGE | CORE 2x Trio | LOCAL TEST among Rust servers: what is it?
In the top 70% of all ranked servers, FORGE | CORE 2x Trio | LOCAL TEST holds #15,985 for player hours over the last seven days.
02Current population on FORGE | CORE 2x Trio | LOCAL TEST: how busy is it?
Offline: FORGE | CORE 2x Trio | LOCAL TEST last responded 3 days 12 hours ago. 0 players is the seven-day average.
03Version of Rust on FORGE | CORE 2x Trio | LOCAL TEST: which one?
The Rust build on FORGE | CORE 2x Trio | LOCAL TEST is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of FORGE | CORE 2x Trio | LOCAL TEST: where?
There is no region published by FORGE | CORE 2x Trio | LOCAL TEST. Rust Server Now does not verify machine locations; it only shows where a server says it is. 45.228.67.134:28115 is its address.
05How reliable is FORGE | CORE 2x Trio | LOCAL TEST, and is it online?
Currently offline: FORGE | CORE 2x Trio | LOCAL TEST; last seen 3 days 12 hours ago. 0 of 72 hours up in the last 3 full days; that is 0%. First seen by Rust Server Now on 6 October 2026.
06How should you read the tags on FORGE | CORE 2x Trio | LOCAL TEST?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^w (Weekly): The wipe comes each week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set FORGE | CORE 2x Trio | LOCAL TEST publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does FORGE | CORE 2x Trio | LOCAL TEST appear?
FORGE | CORE 2x Trio | LOCAL TEST appears on the following Rust Server Now lists: 2× Rust servers, ranked live and Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
08FORGE | CORE 2x Trio | LOCAL TEST wipes on what schedule?
From weekly: 7 days after its last wipe, FORGE | CORE 2x Trio | LOCAL TEST's next wipe is estimated. Monday 12 October at 00:01 UTC is when the next wipe is due. This world is 5 days 8 hours old. Its tags state a weekly wipe schedule.
09Map selection on FORGE | CORE 2x Trio | LOCAL TEST: what is it?
A procedural map, generated by the game, is in use on FORGE | CORE 2x Trio | LOCAL TEST.
10The rules and settings of FORGE | CORE 2x Trio | LOCAL TEST: what are they?
2x gather: that is the rate FORGE | CORE 2x Trio | LOCAL TEST puts in its name. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
11To join FORGE | CORE 2x Trio | LOCAL TEST, what must you do?
Press F1 in Rust and enter client.connect 45.228.67.134:28115, or click Launch Rust here to open Rust via Steam and join.