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Offlinechecked 21d ago · scouted since 16 Sep 2026

SpyExpeditions Development Server

Modded oxide
Join server
Evaluation – Bronze #15,415 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,415
not ranked yet
Wiped
35d 22h
ago · 3 Sep, 21:33 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,415 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
45.175.115.201:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Sep 2026, 21:33 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs162929Build This server runs build 162929.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of SpyExpeditions Development Server among Rust servers: what is it?

In the top – of all ranked servers, SpyExpeditions Development Server holds #15,415 for player hours over the last seven days.

02How many players are on SpyExpeditions Development Server right now?

Right now SpyExpeditions Development Server is not online; its last appearance was 21 days 14 hours ago.

Server details
03The Rust version for SpyExpeditions Development Server: what is it?

Rust network protocol 2633 and build 162929 on Windows is what SpyExpeditions Development Server runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for SpyExpeditions Development Server?

There is no region published by SpyExpeditions Development Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 45.175.115.201:28015.

05Uptime and current status of SpyExpeditions Development Server: what are they?

Right now SpyExpeditions Development Server shows as offline; last seen 21 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 16 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on SpyExpeditions Development Server?

For the in-game browser, SpyExpeditions Development Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): This server runs build 162929; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does SpyExpeditions Development Server appear?

These Rust Server Now lists include SpyExpeditions Development Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08On what timetable does SpyExpeditions Development Server wipe?

SpyExpeditions Development Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 35 days 22 hours old.

Rules & Settings
09The map for SpyExpeditions Development Server: which one?

Procedural map: SpyExpeditions Development Server uses one generated by the game.

10Which rules apply on SpyExpeditions Development Server, and what settings?

No gather rate appears in the name SpyExpeditions Development Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
11Joining SpyExpeditions Development Server: what are the steps?

In Rust, press F1 and run client.connect 45.175.115.201:28015; or use Launch Rust on this page to connect through Steam.