- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 top 70%
- Wiped
- 13h ago · 9 Oct, 12:45 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime3 of the last 48 hours | 6 | |
| Performance10 server fps on average | 17 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4000
- Seed
- –
- Address
- 45.140.129.66:11300
- Region
- –
- Max players
- 20
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 12:45 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z| Game | gmhardcore | Game mode You play hardcore here, under a harsher ruleset. |
mp20 | Max players Slot count: 20. | |
ts0 | Group limit Team play is turned off. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 10 on averageUnranked6/100
- 2TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 5 on averageUnranked2/100
- 3[NA] Blackland | Quarantine Island | Events · Sickness · FrosNA · no group limit · monthly · 5 on averageUnranked4/100
- 4Alone & AfraidOC · no group limit · biweekly · 2 on averageUnranked0/50
- 5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on averageUnranked1/50
- 6The Rusting Dead | Zombies | HardcoreNA · no group limit · monthly · 2 on averageUnranked1/100
Briefing
quick answers, from the figures on this page01Ranking of test among Rust servers: what is it?
In the top 70% of all ranked servers, test holds #15,958 for player hours over the last seven days.
02Current population on test: how busy is it?
test was last seen 12 hours ago and is offline at this moment. The average population for the last seven days is 0.
03What Rust version is test on?
Rust network protocol 2634 and build 167398 on Windows is what test runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on test?
For the last 48 hours, average server fps was 10, with a minimum of 10. Entities peaked at 65,927, including buildings, deployables and all other world objects. Memory usage reached 1,312 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for test?
There is no region published by test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 45.140.129.66:11300.
06Uptime and current status of test: what are they?
Currently offline: test; last seen 12 hours ago. The last restart happened around 48 minutes ago, according to uptime. 9 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on test?
gmhardcore (Game mode): You play hardcore here, under a harsher ruleset; mp20 (Max players): Slot count: 20; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does test appear?
test appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.
09On what timetable does test wipe?
test does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 13 hours old.
10What map is running on test?
The map on test is procedural, size 4,000, generated by the game. The name of the map is: Custom Map.
11Which rules apply on test, and what settings?
You will not find a gather rate in the name test. You will find no published group limit. This server runs hardcore, The hardest mode Facepunch offers. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
12Joining test: what are the steps?
To connect, open Rust, press F1, and enter client.connect 45.140.129.66:11300. You can also click Launch Rust here to open the game via Steam and join.