- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,009 top 71%
- Wiped
- 9d 17h ago · 1 Oct, 19:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,009 on player hours | 29 | |
| Uptime41 of the last 48 hours | 85 | |
| Performance10 server fps on average | 16 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 45.140.128.78:10200
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:08 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked592/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 422 on averageUnranked587/625
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 396 on averageUnranked563/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 386 on averageUnranked246/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 331 on averageUnranked403/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 313 on averageUnranked415/450
Briefing
quick answers, from the figures on this page01Ranking of 111OdawgsWorld among Rust servers: what is it?
The rank for 111OdawgsWorld is #16,009 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on 111OdawgsWorld right now?
Right now, 0 players occupy the 50 slots on 111OdawgsWorld. 0 players is the seven-day average.
03What Rust version is 111OdawgsWorld on?
The Rust build on 111OdawgsWorld is network protocol 2634 and build 167231, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of 111OdawgsWorld: is it smooth?
Average server fps for the last 48 hours was 10; the lowest was 4. Entities peaked at 65,601, including buildings, deployables and all other world objects. Memory usage reached 1,840 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of 111OdawgsWorld: where?
There is no region published by 111OdawgsWorld. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 45.140.128.78:10200 is its address.
06Uptime and current status of 111OdawgsWorld: what are they?
111OdawgsWorld reports online at this moment. Reported uptime puts the last restart at roughly 2 hours ago. It stayed online for 100% of the last 1 full day. That is 24 out of 24 hours. Its first appearance in Rust Server Now data was on 9 October 2026.
07What is the meaning of each tag on 111OdawgsWorld?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set 111OdawgsWorld publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does 111OdawgsWorld show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry 111OdawgsWorld are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does 111OdawgsWorld wipe?
The record for 111OdawgsWorld holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 9 days 17 hours.
10What map is running on 111OdawgsWorld?
The map on 111OdawgsWorld is procedural, size 3,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on 111OdawgsWorld, and what settings?
You will not find a gather rate in the name 111OdawgsWorld. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
12To join 111OdawgsWorld, what must you do?
Press F1 in Rust and enter client.connect 45.140.128.78:10200, or click Launch Rust here to open Rust via Steam and join.
