- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,674 ▼ 8427 this week
- Wiped
- 8d 7h ago · 1 Oct, 19:16 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,674 on player hours | 31 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 8,427 places this week | 23 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 4.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:16 | 0 | running |
| 27 Sep | Sun 07:31 | 2 | 4.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 45.138.174.22:28352
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:16 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166494,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked236/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked172/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked211/250
- 4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked127/300
- 5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked173/250
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 329 on averageUnranked95/200
Briefing
quick answers, from the figures on this page01Where does [RU] Rucepunch 2 sit in the rankings?
The rank for [RU] Rucepunch 2 is #15,674 on seven-day player hours, in the top 69% of ranked servers.
02How many players are on [RU] Rucepunch 2 right now?
Right now, 0 players occupy the 100 slots on [RU] Rucepunch 2. Its seven-day average is 0 players; the peak is 1.
03The Rust version for [RU] Rucepunch 2: what is it?
The Rust build on [RU] Rucepunch 2 is network protocol 2634 and build 166494, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of [RU] Rucepunch 2: is it smooth?
Average server fps for the last 48 hours was 59; the lowest was 18. 117,959 entities at peak, counting buildings and deployables. Peak memory: 5,644 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find [RU] Rucepunch 2 physically?
No region tag is published by [RU] Rucepunch 2, yet its name indicates Europe. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 45.138.174.22:28352.
06Current online status and reliability of [RU] Rucepunch 2: what is the data?
[RU] Rucepunch 2 reports online at this moment. Reported uptime puts the last restart at roughly 8 days 6 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 27 September 2026 is when Rust Server Now first saw it.
07The tags on [RU] Rucepunch 2: what do they mean?
The server browser reads these tags from [RU] Rucepunch 2: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does [RU] Rucepunch 2 appear?
[RU] Rucepunch 2 appears on the following Rust Server Now lists: Best EU Rust servers, Rust community servers, live and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09[RU] Rucepunch 2 wipes on what schedule?
[RU] Rucepunch 2 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 7 hours.
10What happens on wipe day for [RU] Rucepunch 2?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11The map for [RU] Rucepunch 2: which one?
A procedural map of size 4,500 with seed 948261318, generated by the game, is in use on [RU] Rucepunch 2. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of [RU] Rucepunch 2: what are they?
The name [RU] Rucepunch 2 does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13To join [RU] Rucepunch 2, what must you do?
To connect, open Rust, press F1, and enter client.connect 45.138.174.22:28352. You can also click Launch Rust here to open the game via Steam and join.
![Map of [RU] Rucepunch 2](/servers/45.138.174.22:28001/map.webp?v=fd45262fa5)