- Players now
- 1/250 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,781 ▼ 3930 this week
- Wiped
- 32d 14h ago · 7 Sep, 05:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- not published no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 250 on average | 0 | |
|---|---|---|
| Standing#13,781 on player hours | 40 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance126 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,930 places this week | 36 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 45.137.202.101:28015
- Region
- –
- Max players
- 250
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 7 Sep 2026, 05:17 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp250 | Max players Capacity: 250. | |
v2301 | Protocol Your game must run protocol 2301. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
| Mods and access | oxide | Oxide Oxide (uMod) provides the plugin framework here. |
| Other | ki | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
ki1 | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. | |
fl0 | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. | |
ki0 | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. | |
hae502e1 | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. | |
stok | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. | |
modd | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked619/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked558/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked374/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked416/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked460/500
Briefing
quick answers, from the figures on this page01Where does BoxBoxRust - Devblog 248 sit in the rankings?
In the top 60% of all ranked servers, BoxBoxRust - Devblog 248 holds #13,781 for player hours over the last seven days.
02Current population on BoxBoxRust - Devblog 248: how busy is it?
1 of 250 slots are filled on BoxBoxRust - Devblog 248 at this moment. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 00:00 UTC saw the highest average: 1 players.
03What Rust version is BoxBoxRust - Devblog 248 on?
Version for BoxBoxRust - Devblog 248: Rust network protocol 2301 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on BoxBoxRust - Devblog 248 good?
Average server fps for the last 48 hours was 126; the lowest was 65. Entities reached 75,213 - buildings, deployables and the rest. The maximum memory used was 2,242 MB. Low fps plus a growing entity count equals lag for players.
05Location of BoxBoxRust - Devblog 248: where?
There is no region published by BoxBoxRust - Devblog 248. Rust Server Now does not verify machine locations; it only shows where a server says it is. 45.137.202.101:28015 is its address.
06How reliable is BoxBoxRust - Devblog 248, and is it online?
Live status: BoxBoxRust - Devblog 248 is up. The last restart happened around 24 hours ago, according to uptime. Over the last 7 full days, 97 of 168 hours were online, or 58%. 15 September 2026 is when Rust Server Now first saw it.
07The tags on BoxBoxRust - Devblog 248: what do they mean?
The server browser reads these tags from BoxBoxRust - Devblog 248: gmrust (Game mode): Standard Rust survival is the game mode; mp250 (Max players): Capacity: 250; v2301 (Protocol): Your game must run protocol 2301; ptrak (Networking): The network layer is RakNet, standard for Rust; oxide (Oxide): Oxide (uMod) provides the plugin framework here; ki (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; ki1 (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; fl0 (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; ki0 (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; hae502e1 (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; stok (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; modd (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does BoxBoxRust - Devblog 248 show up in Rust Server Now lists and filters?
These Rust Server Now lists include BoxBoxRust - Devblog 248: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all.
09BoxBoxRust - Devblog 248 wipes on what schedule?
BoxBoxRust - Devblog 248 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 32 days 14 hours have passed since its current world began.
10The map for BoxBoxRust - Devblog 248: which one?
For BoxBoxRust - Devblog 248, the map is procedural at size 4,000 with seed 281778, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of BoxBoxRust - Devblog 248: what are they?
You will not find a gather rate in the name BoxBoxRust - Devblog 248. The server does not publish a group limit. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
12Joining BoxBoxRust - Devblog 248: what are the steps?
In Rust, press F1 and run client.connect 45.137.202.101:28015; or use Launch Rust on this page to connect through Steam.