UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1
- Players now
- 24/150 16% full
- 7-day average
- 12 peak 73
- Rank
- #1,050 ▼ 378 this week
- Wiped
- 11h ago · 9 Oct, 10:55 UTC
- Next wipe
- 6d 12h Fri 16 Oct, 10:55 UTC
- Team limit
- quad weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population12 of 150 on average | 8 | |
|---|---|---|
| Standing#1,050 on player hours | 95 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 378 places this week | 32 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 73 players.
Daily average and peak, UTC.
Wipe record
5 on recordEvery Friday at 10:55 UTC · high confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 66 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 10:55 | 7 before | running |
| 2 Oct | Fri 10:57 | 58 | – |
| 1 Oct FW | Thu 18:48 | 58 | 0.7 days |
| 25 Sep | Fri 10:57 | 83 | 6.3 days |
| 18 Sep | Fri 10:57 | 128 | 7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 5% of all ranked servers, #56 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 45.136.204.49:20000
- Region
- –
- Max players
- 150
- Group limit
- quad
- Wipe schedule
- weekly
- Last wipe
- 9 Oct 2026, 10:55 UTC
- Hostname
- zombie.ultimaterust.com
- First seen
- 13 Sep 2026
- UltimateRust.com - Paradise | Duo | x2 | Custom | 07.1015/150
- UltimateRust.com - Pirate Bay | Trio | x2 | Custom | 07.107/150
- UltimateRust.com - One Grid | Duo | x2 | Custom | 09.103/50
- UltimateRust.com - Sunrise | Duo | x2 | Procedural | 08.100/150
5 servers publish a ultimaterust.com hostname.
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167231,ts4| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp150 | Max players Slot count: 150. | |
ts4 | Group limit 4 is the team cap. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^w | Weekly The wipe comes each week. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 176 on averageUnranked474/600
- 2WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 122 on averageUnranked564/650
- 3Survivors.gg #6 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 03.10quad · 2x · weekly · 68 on averageUnranked9/200
- 4[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 33 on averageUnranked95/125
- 5[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/QuadEU · quad · 2x · weekly · 10 on averageUnranked15/150
- 6Bestrust Solo/Duo/Trio/Quad 2x | JUST FULLWIPED 08.10 10/08EU · quad · 2x · weekly · 6 on averageUnranked4/200
Briefing
quick answers, from the figures on this page01Where does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 sit in the rankings?
In the top 5% of all ranked servers, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 holds #1,050 for player hours over the last seven days. Its place in quad: #56.
02How many players are on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 right now?
Right now, 24 players occupy the 150 slots on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1. Averaging 12 players over seven days, it peaked at 73. The 48-hour peak time is 16:00 UTC, when it averaged 65 players.
03What Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 on?
Version for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
Average server fps for the last 48 hours was 59; the lowest was 57. Entities peaked at 121,468, including buildings, deployables and all other world objects. Peak memory: 4,662 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 physically?
For UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 45.136.204.49:20000.
06Uptime and current status of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: what are they?
Live status: UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is up. About 10 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
The server browser reads these tags from UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): Slot count: 150; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^w (Weekly): The wipe comes each week; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Who is the operator of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
4 other servers we track also publish a ultimaterust.com hostname alongside UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, so they are most likely run by the same operator.
09On which Rust Server Now lists does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 appear?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 appears on the following Rust Server Now lists: 2× Rust servers, ranked live, Modded Rust servers and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
10On what timetable does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 wipe?
The wipe rhythm for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 is every Friday at 10:55 UTC. Friday 16 October at 10:55 UTC is when the next wipe is due. 11 hours have passed since its current world began. Its tags state a weekly wipe schedule.
11On wipe day, what changes for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1?
On average, 66 players was the busiest its recent wipes got. 8 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.
12Map selection on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: what is it?
For UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, the map is procedural at size 4,250 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
13Which rules apply on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1, and what settings?
2x gather: that is the rate UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1 puts in its name. 4 players is the cap for a group (quad). survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.
14Joining UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 09.1: what are the steps?
In Rust, press F1 and run client.connect 45.136.204.49:20000; or use Launch Rust on this page to connect through Steam.
